void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.Plot2d)) { LogError("owner is not initialized. Add Action \"newPlot2d\"."); return; } OpenCVForUnity.PlotModule.Plot2d wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject<OpenCVForUnityPlayMakerActions.Plot2d, OpenCVForUnity.PlotModule.Plot2d>(owner); wrapped_owner.setMinY((float)_plotMinY.Value); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.Plot2d)) { LogError("owner is not initialized. Add Action \"newPlot2d\"."); return; } OpenCVForUnity.PlotModule.Plot2d wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Plot2d, OpenCVForUnity.PlotModule.Plot2d>(owner); if (!(_plotMinY.Value is OpenCVForUnityPlayMakerActions.Double)) { LogError("_plotMinY is not initialized. Add Action \"newDouble\"."); return; } System.Double wrapped__plotMinY = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Double, System.Double>(_plotMinY); wrapped_owner.setMinY(wrapped__plotMinY); }