private void Quit_Click(object sender, EventArgs e) { BassAsio.BASS_ASIO_Free(); Functions.SetDefaultDevice(AudioEngine.ASIO_ENGINE, 0, DevicesList.GetItemText(DevicesList.SelectedItem)); Close(); Dispose(); }
private void DevicesList_SelectedIndexChanged(object sender, EventArgs e) { Functions.SetDefaultDevice(AudioEngine.DSOUND_OR_WASAPI, DevicesList.SelectedIndex, null); }