private void InstallLM_Click(object sender, EventArgs e) { if (Convert.ToInt32(Program.SynthSettings.GetValue("AudioBitDepth", 1)) != 1) { DialogResult RES = Program.ShowError(3, "LoudMax", "LoudMax is useless without 32-bit float audio rendering.\nPlease enable it by going to \"Additional settings > Advanced audio settings > Audio bit depth\".\n\nDo you want to continue anyway?", null); if (RES == DialogResult.Yes) { Functions.LoudMaxInstall(); } } else { Functions.LoudMaxInstall(); } }