protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); if (isDisposing) { if (_numEntry != null) { _numEntry.Dispose(); } if (_valueBar != null) { _valueBar.Dispose(); } if (_leftButton != null) { _leftButton.Dispose(); } if (_rightButton != null) { _rightButton.Dispose(); } } }
protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); if (isDisposing) { if (_numEntry != null) _numEntry.Dispose(); if (_upButton != null) _upButton.Dispose(); if (_downButton != null) _downButton.Dispose(); } }
protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); if (isDisposing) { if (_valueBar != null) { _valueBar.Dispose(); } if (_topButton != null) { _topButton.Dispose(); } if (_bottomButton != null) { _bottomButton.Dispose(); } } }