Beispiel #1
0
        protected override void Dispose(bool isDisposing)
        {
            base.Dispose(isDisposing);

            if (isDisposing)
            {
                if (_numEntry != null)
                {
                    _numEntry.Dispose();
                }

                if (_valueBar != null)
                {
                    _valueBar.Dispose();
                }

                if (_leftButton != null)
                {
                    _leftButton.Dispose();
                }

                if (_rightButton != null)
                {
                    _rightButton.Dispose();
                }
            }
        }
Beispiel #2
0
		protected override void Dispose(bool isDisposing) {
			base.Dispose(isDisposing);

			if (isDisposing) {
				if (_numEntry != null)
					_numEntry.Dispose();

				if (_upButton != null)
					_upButton.Dispose();

				if (_downButton != null)
					_downButton.Dispose();
			}
		}
Beispiel #3
0
        protected override void Dispose(bool isDisposing)
        {
            base.Dispose(isDisposing);

            if (isDisposing)
            {
                if (_valueBar != null)
                {
                    _valueBar.Dispose();
                }

                if (_topButton != null)
                {
                    _topButton.Dispose();
                }

                if (_bottomButton != null)
                {
                    _bottomButton.Dispose();
                }
            }
        }