예제 #1
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 public Cylindrical(Cylindrical cc)
     : this(cc.Radius, cc.Angle, cc.Depth)
 {
 }
예제 #2
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 public Spherical(Cylindrical c)
     : this(c.toCartesian3)
 {
 }
예제 #3
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        public bool Equals(ICoordinate c)
        {
            Cylindrical cc = c.toCylindrical;

            return(cc.Radius == Radius && cc.Angle == Angle && cc.Depth == Depth);
        }
예제 #4
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 public bool Equal(Cylindrical p)
 {
     return((p.Radius == Radius) && (p.Angle == Angle) && (p.Depth == Depth));
 }
예제 #5
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		public Cylindrical(Cylindrical cc)
			: this (cc.Radius,cc.Angle,cc.Depth){}
예제 #6
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		public bool Equal(Cylindrical p)
		{
			return ((p.Radius == Radius) && (p.Angle  == Angle) && (p.Depth == Depth));
		}
예제 #7
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파일: Spherical.cs 프로젝트: dolkensp/OTWB
		public Spherical(Cylindrical c)
			: this (c.toCartesian3){}