private void Win() { // Check/Add-to Achievements Achievements.AddToDefeatedMonsters(CurrentMonster); Hero.IncrementMonsterKills(); // Fight reward will be called here. var GoldWon = Loot.LootGenerator(Hero, CurrentMonster.Difficulty); Console.Clear(); UI.DefaultBoxes.DrawInventory(Hero, UI.Grid.Left); UI.Draw.PrintToOutput(new List <string> { CurrentMonster.Name + " has been defeated! You win the battle!", $"Rewards: Gold: {GoldWon}" }); UI.DefaultBoxes.DrawOptions(new List <string> { "Press any key to continue..." }, UI.Grid.Center); UI.Draw.UpdateInputCursor(); Console.ReadLine(); }