public bool Check(Hero hero) { var killHistory = hero.GetKillHistory(); return(killHistory.Count() >= 5); }
public bool Check(Hero hero) { var killHistory = hero.GetKillHistory(); return(killHistory.Sum(p => p.KillCount) >= 3); }
public bool Check(Hero hero) { var killHistory = hero.GetKillHistory(); return(killHistory.Any()); }