private void OnRendering(object sender, Noesis.EventArgs e) { if (_stream != null) { Update(_state); } }
private void OnSmoothValueAnimationCompleted(object sender, EventArgs e) { if (smoothValueAnimationStarted) { smoothValueAnimationStarted = false; } }
private void OnEventImpl(object sender, Noesis.EventArgs eventArgs) { OnEvent(eventArgs); }
private void Invoke(object sender, Noesis.EventArgs e) { ((EventTriggerBase)weak.Target).OnEventImpl(sender, e); }
private void OnInitialized(object sender, Noesis.EventArgs args) { DataContext = OverlayViewModel.Instance; }
private void OnStoryboardCompleted(object sender, Noesis.EventArgs e) { InvokeActions(e); }