public GameModel Create(int width, int height, int additionalPiecesCount, ICanDrawDominoTile tile) { return Create(); }
public GameBuilderTests() { _categoriesProvider = A.Fake<ICanDrawDominoTile>(); _pathFinder = A.Fake<ICanFindPath>(); }
public GameController(ICanCreateGame gameCreator, ICanDrawDominoTile tileGen) { _gameCreator = gameCreator; _tileGenerator = tileGen; }