public ShaderFileItem(string name, BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon     = GetShaderFileIcon();
     Parent   = parent;
     ItemPath = name;
     FileName = Path.GetFileName(name);
 }
 public FolderItem(string name, BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon         = GetFolderIcon();
     ItemPath     = name;
     FunctionName = Path.GetFileName(name);
     Parent       = parent;
     Owner        = owner;
 }
예제 #3
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 public ParameterStructItem(BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon = GetParameterIcon();
     Parent = parent;
     Owner = owner;
 }
예제 #4
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 public ShaderFragmentItem(BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon = GetShaderFragmentIcon();
     Parent = parent;
     Owner = owner;
 }
예제 #5
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 public ShaderFileItem(string name, BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon = GetShaderFileIcon();
     Parent = parent;
     ItemPath = name;
     FileName = Path.GetFileName(name);
 }
예제 #6
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 public FolderItem(string name, BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon = GetFolderIcon();
     ItemPath = name;
     FunctionName = Path.GetFileName(name);
     Parent = parent;
     Owner = owner;
 }
 public ParameterStructItem(BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon   = GetParameterIcon();
     Parent = parent;
     Owner  = owner;
 }
 public ShaderFragmentItem(BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon   = GetShaderFragmentIcon();
     Parent = parent;
     Owner  = owner;
 }