public ShaderFileItem(string name, BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon     = GetShaderFileIcon();
     Parent   = parent;
     ItemPath = name;
     FileName = Path.GetFileName(name);
 }
 public FolderItem(string name, BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon         = GetFolderIcon();
     ItemPath     = name;
     FunctionName = Path.GetFileName(name);
     Parent       = parent;
     Owner        = owner;
 }
 public ParameterStructItem(BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon = GetParameterIcon();
     Parent = parent;
     Owner = owner;
 }
 public ShaderFragmentItem(BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon = GetShaderFragmentIcon();
     Parent = parent;
     Owner = owner;
 }
 public ShaderFileItem(string name, BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon = GetShaderFileIcon();
     Parent = parent;
     ItemPath = name;
     FileName = Path.GetFileName(name);
 }
 public FolderItem(string name, BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon = GetFolderIcon();
     ItemPath = name;
     FunctionName = Path.GetFileName(name);
     Parent = parent;
     Owner = owner;
 }
 public ParameterStructItem(BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon   = GetParameterIcon();
     Parent = parent;
     Owner  = owner;
 }
 public ShaderFragmentItem(BaseItem parent, ShaderFragmentArchiveModel owner)
 {
     Icon   = GetShaderFragmentIcon();
     Parent = parent;
     Owner  = owner;
 }