public void AddTransition(NodeTransition target) { transition = ArrayUtility.Add <NodeTransition>(transition, target); }
public Node() { infos = ArrayUtility.Add <NodeInfo>(infos, new NodeInfo()); position = new Rect(0, 0, 150, 30); }
public void AddTransition(Node target) { transition = ArrayUtility.Add <NodeTransition>(transition, new NodeTransition(this.hash, target.hash)); }
public void AddNodeClip() { NodeClips = ArrayUtility.Add <TClip> (NodeClips, new TClip()); NodeClips [NodeClips.Length - 1].ClipName = "Clip_" + NodeClips.Length; }