public void AddTransition(NodeTransition target)
 {
     transition = ArrayUtility.Add <NodeTransition>(transition, target);
 }
 public Node()
 {
     infos    = ArrayUtility.Add <NodeInfo>(infos, new NodeInfo());
     position = new Rect(0, 0, 150, 30);
 }
 public void AddTransition(Node target)
 {
     transition = ArrayUtility.Add <NodeTransition>(transition, new NodeTransition(this.hash, target.hash));
 }
 public void AddNodeClip()
 {
     NodeClips = ArrayUtility.Add <TClip> (NodeClips, new TClip());
     NodeClips [NodeClips.Length - 1].ClipName = "Clip_" + NodeClips.Length;
 }