private DailyRewards dailyRewards;                              // DailyReward Instance

        void Awake()
        {
            canvas.gameObject.SetActive(false);
            dailyRewards = GetComponent <DailyRewards>();
        }
        private DailyRewards dailyRewards;                              // DailyReward Instance

        void Awake()
        {
            //canvas.gameObject.SetActive(false);
            dailyRewards = GetComponent <DailyRewards>();
            anim         = GetComponent <Animator>();
        }