public static circleToCircle ( Circle first, Circle second, CollisionResult &result ) : bool | ||
first | Circle | |
second | Circle | |
result | CollisionResult | |
리턴 | bool |
public override bool collidesWithShape(Shape other, out CollisionResult result) { if (other is Box && (other as Box).isUnrotated) { return(ShapeCollisions.circleToBox(this, other as Box, out result)); } if (other is Circle) { return(ShapeCollisions.circleToCircle(this, other as Circle, out result)); } if (other is Polygon) { return(ShapeCollisions.circleToPolygon(this, other as Polygon, out result)); } throw new NotImplementedException(string.Format("Collisions of Circle to {0} are not supported", other)); }