private void OnTriggerStay(Collider collider) { NVRInteractable interactable = NVRInteractables.GetInteractable(collider); if (interactable == null || interactable.enabled == false) { return; } if (CurrentlyHoveringOver.ContainsKey(interactable) == false) { CurrentlyHoveringOver[interactable] = new Dictionary <Collider, float>(); } if (CurrentlyHoveringOver[interactable].ContainsKey(collider) == false) { CurrentlyHoveringOver[interactable][collider] = Time.time; } }
protected virtual void OnTriggerStay(Collider collider) { NVRInteractable interactable = NVRInteractables.GetInteractable(collider); if (interactable == null || interactable.enabled == false || collider.tag.Equals("Ungrabbable")) { return; } if (CurrentlyHoveringOver.ContainsKey(interactable) == false) { CurrentlyHoveringOver[interactable] = new Dictionary <Collider, float>(); } if (CurrentlyHoveringOver[interactable].ContainsKey(collider) == false) { CurrentlyHoveringOver[interactable][collider] = Time.time; } }
private void OnTriggerExit(Collider collider) { NVRInteractable interactable = NVRInteractables.GetInteractable(collider); if (interactable == null) { return; } if (CurrentlyHoveringOver.ContainsKey(interactable) == true) { if (CurrentlyHoveringOver[interactable].ContainsKey(collider) == true) { CurrentlyHoveringOver[interactable].Remove(collider); if (CurrentlyHoveringOver[interactable].Count == 0) { CurrentlyHoveringOver.Remove(interactable); } } } }
protected virtual void OnTriggerExit(Collider collider) { NVRInteractable interactable = NVRInteractables.GetInteractable(collider); if (interactable == null || collider.tag.Equals("Ungrabbable")) { return; } if (CurrentlyHoveringOver.ContainsKey(interactable)) { if (CurrentlyHoveringOver[interactable].ContainsKey(collider)) { CurrentlyHoveringOver[interactable].Remove(collider); if (CurrentlyHoveringOver[interactable].Count == 0) { CurrentlyHoveringOver.Remove(interactable); } } } }