public void Deregister() { NVRInteractables.Deregister(this); }
protected virtual void OnDestroy() { ForceDetach(); NVRInteractables.Deregister(this); }
public virtual void RefreshColliders() { NVRInteractables.Deregister(this); Colliders = this.GetComponentsInChildren <Collider>(); NVRInteractables.Register(this, Colliders); }