public static int pause_action(int i) { Audio.audio_play(Common.AUD_MENU, 1.0f); switch (i) { case st_pause.PAUSE_CONTINUE: Video.video_set_grab(0); return(State.goto_state(st_pause.st_continue)); case st_pause.PAUSE_RESTART: if (Progress.progress_same() != 0) { st_pause.clear_pause(); Video.video_set_grab(1); return(State.goto_state(st_play.get_st_play_ready())); } break; case st_pause.PAUSE_EXIT: Progress.progress_stat(GAME.GAME_NONE); st_pause.clear_pause(); Audio.audio_music_stop(); return(State.goto_state(st_over.get_st_ball_over())); } return(1); }
public static int pause_or_exit() { if (Config.config_tst_d(Config.CONFIG_KEY_PAUSE, Alt.GUI.Keys.Escape) != 0) { return(st_pause.goto_pause()); } else { Progress.progress_stat(GAME.GAME_NONE); Video.video_clr_grab(); return(State.goto_state(st_over.get_st_ball_over())); } }
internal override void OnTimer(int id, float dt) { float k = (st_play.fast_rotate != 0 ? (float)Config.config_get_d(Config.CONFIG_ROTATE_FAST) / 100.0f : (float)Config.config_get_d(Config.CONFIG_ROTATE_SLOW) / 100.0f); gui.gui_timer(id, dt); hud.hud_timer(dt); game_server.game_set_rot(st_play.view_rotate * k); game_server.game_set_cam(Config.config_get_d(Config.CONFIG_CAMERA)); game_client.game_step_fade(dt); game_server.game_server_step(dt); game_client.game_client_step(); switch (game_client.curr_status()) { case (int)GAME.GAME_GOAL: Progress.progress_stat(GAME.GAME_GOAL); State.goto_state(st_goal.get_st_ball_goal()); break; case (int)GAME.GAME_FALL: Progress.progress_stat(GAME.GAME_FALL); State.goto_state(st_fall_out.get_st_fall_out()); break; case (int)GAME.GAME_TIME: Progress.progress_stat(GAME.GAME_TIME); State.goto_state(st_time_out.get_st_time_out()); break; default: Progress.progress_step(); break; } }
internal override int OnKeybd(Alt.GUI.Keys c, int d) { if (d != 0) { if (Config.config_tst_d(Config.CONFIG_KEY_CAMERA_R, c) != 0) { st_play.view_rotate = +1; } if (Config.config_tst_d(Config.CONFIG_KEY_CAMERA_L, c) != 0) { st_play.view_rotate = -1; } if (Config.config_tst_d(Config.CONFIG_KEY_ROTATE_FAST, c) != 0) { st_play.fast_rotate = 1; } st_play.keybd_camera(c); if (Config.config_tst_d(Config.CONFIG_KEY_RESTART, c) != 0 && Progress.progress_same_avail() != 0) { if (Progress.progress_same() != 0) { State.goto_state(st_play.get_st_play_ready()); } } if (Config.config_tst_d(Config.CONFIG_KEY_PAUSE, c) != 0) { st_pause.goto_pause(); } } else { if (Config.config_tst_d(Config.CONFIG_KEY_CAMERA_R, c) != 0) { st_play.view_rotate = 0; } if (Config.config_tst_d(Config.CONFIG_KEY_CAMERA_L, c) != 0) { st_play.view_rotate = 0; } if (Config.config_tst_d(Config.CONFIG_KEY_ROTATE_FAST, c) != 0) { st_play.fast_rotate = 0; } } if (d != 0 && c == Alt.GUI.Keys.F12 && Config.config_cheat() != 0) { return(State.goto_state(st_play.get_st_look())); } if (d != 0 && c == Alt.GUI.Keys.F6) { st_play.show_hud = //!st_play.show_hud; st_play.show_hud == 0 ? 1 : 0; } if (d != 0 && c == Alt.GUI.Keys.C && Config.config_cheat() != 0) { Progress.progress_stat(GAME.GAME_GOAL); return(State.goto_state(st_goal.get_st_ball_goal())); } return(1); }