예제 #1
0
        internal override int OnKeybd(Alt.GUI.Keys c, int d)
        {
            if (d != 0)
            {
                if (Config.config_tst_d(Config.CONFIG_KEY_CAMERA_R, c) != 0)
                {
                    st_play.view_rotate = +1;
                }

                if (Config.config_tst_d(Config.CONFIG_KEY_CAMERA_L, c) != 0)
                {
                    st_play.view_rotate = -1;
                }

                if (Config.config_tst_d(Config.CONFIG_KEY_ROTATE_FAST, c) != 0)
                {
                    st_play.fast_rotate = 1;
                }

                st_play.keybd_camera(c);

                if (Config.config_tst_d(Config.CONFIG_KEY_RESTART, c) != 0 &&
                    Progress.progress_same_avail() != 0)
                {
                    if (Progress.progress_same() != 0)
                    {
                        State.goto_state(st_play.get_st_play_ready());
                    }
                }

                if (Config.config_tst_d(Config.CONFIG_KEY_PAUSE, c) != 0)
                {
                    st_pause.goto_pause();
                }
            }
            else
            {
                if (Config.config_tst_d(Config.CONFIG_KEY_CAMERA_R, c) != 0)
                {
                    st_play.view_rotate = 0;
                }

                if (Config.config_tst_d(Config.CONFIG_KEY_CAMERA_L, c) != 0)
                {
                    st_play.view_rotate = 0;
                }

                if (Config.config_tst_d(Config.CONFIG_KEY_ROTATE_FAST, c) != 0)
                {
                    st_play.fast_rotate = 0;
                }
            }

            if (d != 0 &&
                c == Alt.GUI.Keys.F12 &&
                Config.config_cheat() != 0)
            {
                return(State.goto_state(st_play.get_st_look()));
            }

            if (d != 0 &&
                c == Alt.GUI.Keys.F6)
            {
                st_play.show_hud =
                    //!st_play.show_hud;
                    st_play.show_hud == 0 ? 1 : 0;
            }

            if (d != 0 &&
                c == Alt.GUI.Keys.C &&
                Config.config_cheat() != 0)
            {
                Progress.progress_stat(GAME.GAME_GOAL);
                return(State.goto_state(st_goal.get_st_ball_goal()));
            }

            return(1);
        }