/// <summary> /// /// </summary> /// <param name="pts"></param> /// <param name="distanceTolerance"></param> /// <returns></returns> public static Coordinate[] Simplify(Coordinate[] pts, double distanceTolerance) { var simp = new DouglasPeuckerLineSimplifier(pts); simp.DistanceTolerance = distanceTolerance; return(simp.Simplify()); }
/// <summary> /// /// </summary> /// <param name="coords"></param> /// <param name="parent"></param> /// <returns></returns> protected override ICoordinateSequence TransformCoordinates(ICoordinateSequence coords, IGeometry parent) { Coordinate[] inputPts = coords.ToCoordinateArray(); Coordinate[] newPts = inputPts.Length == 0 ? new Coordinate[0] : DouglasPeuckerLineSimplifier.Simplify(inputPts, _container.DistanceTolerance); return(Factory.CoordinateSequenceFactory.Create(newPts)); }
/// <summary> /// /// </summary> /// <param name="pts"></param> /// <param name="distanceTolerance"></param> /// <returns></returns> public static Coordinate[] Simplify(Coordinate[] pts, double distanceTolerance) { DouglasPeuckerLineSimplifier simp = new DouglasPeuckerLineSimplifier(pts); simp.DistanceTolerance = distanceTolerance; return simp.Simplify(); }