예제 #1
0
 /// <summary>
 ///     Called on present.
 /// </summary>
 private static void OnRender(EntropyEventArgs args)
 {
     SpellTracker.Initialize();
     ExpTracker.Initialize();
     TowerRangeTracker.Initialize();
     AttackRangeTracker.Initialize();
 }
예제 #2
0
 /// <summary>
 ///     Called on present.
 /// </summary>
 private static void OnPresent()
 {
     SpellTracker.Initialize();
     ExpTracker.Initialize();
     TowerRangeTracker.Initialize();
     AttackRangeTracker.Initialize();
 }