public override Packet Read(byte[] data) { var re = new Ping(); MinecraftStream ms = new MinecraftStream(data); re.ID = ms.ReadVarInt(); re.Payload = ms.ReadLong(); return re; }
public override Packet Read(byte[] data) { var re = new Ping(); MinecraftStream ms = new MinecraftStream(data); re.ID = ms.ReadVarInt(); re.Payload = ms.ReadLong(); return re; }