예제 #1
0
        public static void PubCase1()
        {
            PubDoor();
            string pubDecision = Console.ReadLine();

            switch (pubDecision)
            {
            case "1":
                TownBartender();
                break;

            case "2":
                Utilities.ExitToTown();
                break;

            case "3":
                Utilities.YoureBroke();
                IntroChoices.TownScene();
                IntroChoices.TownPath();
                break;

            default:
                IntroChoices.TownScene();
                IntroChoices.TownPath();
                break;
            }
        }
예제 #2
0
        public static void LowerReward()
        {
            Console.WriteLine("Please select your reward");
            var lowerBuff = Console.ReadLine();

            switch (lowerBuff)
            {
            case "1":
                LowerSword();
                IntroChoices.TownScene();
                IntroChoices.TownPath();
                break;

            case "2":
                SmallPotion();
                IntroChoices.TownScene();
                IntroChoices.TownPath();
                break;

            case "3":
                TrackerBoots();
                IntroChoices.TownScene();
                IntroChoices.TownPath();
                break;
            }
        }
예제 #3
0
        public static void ChurchInterax()
        {
            var churchDecision = Console.ReadLine();

            switch (churchDecision)
            {
            case "1":

                Prayer();

                PrayerRewards();
                IntroChoices.TownScene();
                IntroChoices.TownPath();
                break;

            case "2":
                AskThePriest();
                LowerReward();
                break;
            }
        }