public Gear(GearSword sword, GearHelmet helmet, GearChestplate chestplate, GearLeggings leggings, GearBoots boots, GearGloves gloves) { Sword = sword; Helmet = helmet; Chestplate = chestplate; Leggings = leggings; Boots = boots; Gloves = gloves; }
public GearSword(int ID, ulong TOTAL_XP) { GearSword sword = Swords[ID]; sword.TOTAL_XP = TOTAL_XP; Damage = sword.Damage; Level = sword.Level; MinLevel = sword.MinLevel; Name = sword.Name; this.ID = ID; }
public GearSword(GearSword sword) : base(sword.Damage, sword.Level, sword.MinLevel, sword.Name, sword.ID) { }