//Sends a tooltip message at the bottom of the player screen public static void SendMessageTip(string Message, bool FullClear) { PlayerUI.messageBox2.sizeOffset_Y = 50; PlayerUI.messageBox2.positionOffset_Y = -80 - PlayerUI.messageBox2.sizeOffset_Y; PlayerUI.messageBox2.isVisible = true; TooltipLastMessage.SetValue(null, Time.realtimeSinceStartup); TooltipIsMessaged.SetValue(null, true); SleekLabel u = (SleekLabel)TooltipMessageLabel2.GetValue(null); u.text = Message; TooltipMessageLabel2.SetValue(null, u); if (FullClear) { SleekImageTexture IconText = (SleekImageTexture)TooltipMessageIcon2.GetValue(null); IconText.isVisible = false; TooltipMessageIcon2.SetValue(null, IconText); SleekProgress Prog = (SleekProgress)TooltipMessageProgress2_0.GetValue(null); Prog.isVisible = false; TooltipMessageProgress2_0.SetValue(null, Prog); Prog = (SleekProgress)TooltipMessageProgress2_1.GetValue(null); Prog.isVisible = false; TooltipMessageProgress2_1.SetValue(null, Prog); } }
public void refreshMap(int view) { SleekImageTexture mapImage = (SleekImageTexture)typeof(PlayerDashboardInformationUI).GetField("mapImage", BindingFlags.NonPublic | BindingFlags.Static).GetValue(Player.player); Texture2D mapTexture = (Texture2D)typeof(PlayerDashboardInformationUI).GetField("mapTexture", BindingFlags.NonPublic | BindingFlags.Static).GetValue(Player.player); Texture2D chartTexture = (Texture2D)typeof(PlayerDashboardInformationUI).GetField("chartTexture", BindingFlags.NonPublic | BindingFlags.Static).GetValue(Player.player); Texture2D staticTexture = (Texture2D)typeof(PlayerDashboardInformationUI).GetField("staticTexture", BindingFlags.NonPublic | BindingFlags.Static).GetValue(Player.player); SleekLabel noLabel = (SleekLabel)typeof(PlayerDashboardInformationUI).GetField("noLabel", BindingFlags.NonPublic | BindingFlags.Static).GetValue(Player.player); bool hasChart = (bool)typeof(PlayerDashboardInformationUI).GetField("hasChart", BindingFlags.NonPublic | BindingFlags.Static).GetValue(Player.player); bool hasGPS = (bool)typeof(PlayerDashboardInformationUI).GetField("hasGPS", BindingFlags.NonPublic | BindingFlags.Static).GetValue(Player.player); mapImage.remove(); if (mapImage.texture != null && mapImage.shouldDestroyTexture) { UnityEngine.Object.Destroy(mapImage.texture); mapImage.texture = null; } if (view == 0) { if (chartTexture != null && (hasChart || Provider.modeConfigData.Gameplay.Chart || Level.info.type != ELevelType.SURVIVAL)) { mapImage.texture = chartTexture; noLabel.isVisible = false; } else { mapImage.texture = staticTexture; noLabel.text = PlayerDashboardInformationUI.localization.format("No_Chart"); noLabel.isVisible = true; } } else if (mapTexture != null && (hasGPS || Level.info.type != ELevelType.SURVIVAL) || MP_Visual.GPS) { mapImage.texture = mapTexture; noLabel.isVisible = false; } else { mapImage.texture = staticTexture; noLabel.text = PlayerDashboardInformationUI.localization.format("No_GPS"); noLabel.isVisible = true; } if (!noLabel.isVisible) { for (int i = 0; i < LevelNodes.nodes.Count; i++) { Node node = LevelNodes.nodes[i]; if (node.type == ENodeType.LOCATION) { SleekLabel sleekLabel = new SleekLabel(); sleekLabel.positionOffset_X = -200; sleekLabel.positionOffset_Y = -30; sleekLabel.positionScale_X = node.point.x / (float)(Level.size - Level.border * 2) + 0.5f; sleekLabel.positionScale_Y = 0.5f - node.point.z / (float)(Level.size - Level.border * 2); sleekLabel.sizeOffset_X = 400; sleekLabel.sizeOffset_Y = 60; sleekLabel.text = ((LocationNode)node).name; sleekLabel.foregroundTint = ESleekTint.FONT; mapImage.add(sleekLabel); } } if (Provider.modeConfigData.Gameplay.Group_Map) { if (LevelManager.levelType == ELevelType.ARENA) { SleekImageTexture sleekImageTexture = new SleekImageTexture((Texture2D)PlayerDashboardInformationUI.icons.load("Area")); sleekImageTexture.positionScale_X = LevelManager.arenaCenter.x / (float)(Level.size - Level.border * 2) + 0.5f - LevelManager.arenaRadius / (float)(Level.size - Level.border * 2); sleekImageTexture.positionScale_Y = 0.5f - LevelManager.arenaCenter.z / (float)(Level.size - Level.border * 2) - LevelManager.arenaRadius / (float)(Level.size - Level.border * 2); sleekImageTexture.sizeScale_X = LevelManager.arenaRadius * 2f / (float)(Level.size - Level.border * 2); sleekImageTexture.sizeScale_Y = LevelManager.arenaRadius * 2f / (float)(Level.size - Level.border * 2); mapImage.add(sleekImageTexture); SleekImageTexture sleekImageTexture2 = new SleekImageTexture((Texture2D)Resources.Load("Materials/Pixel")); sleekImageTexture2.positionScale_Y = sleekImageTexture.positionScale_Y; sleekImageTexture2.sizeScale_X = sleekImageTexture.positionScale_X; sleekImageTexture2.sizeScale_Y = sleekImageTexture.sizeScale_Y; mapImage.add(sleekImageTexture2); SleekImageTexture sleekImageTexture3 = new SleekImageTexture((Texture2D)Resources.Load("Materials/Pixel")); sleekImageTexture3.positionScale_X = sleekImageTexture.positionScale_X + sleekImageTexture.sizeScale_X; sleekImageTexture3.positionScale_Y = sleekImageTexture.positionScale_Y; sleekImageTexture3.sizeScale_X = 1f - sleekImageTexture.positionScale_X - sleekImageTexture.sizeScale_X; sleekImageTexture3.sizeScale_Y = sleekImageTexture.sizeScale_Y; mapImage.add(sleekImageTexture3); SleekImageTexture sleekImageTexture4 = new SleekImageTexture((Texture2D)Resources.Load("Materials/Pixel")); sleekImageTexture4.sizeScale_X = 1f; sleekImageTexture4.sizeScale_Y = sleekImageTexture.positionScale_Y; mapImage.add(sleekImageTexture4); SleekImageTexture sleekImageTexture5 = new SleekImageTexture((Texture2D)Resources.Load("Materials/Pixel")); sleekImageTexture5.positionScale_Y = sleekImageTexture.positionScale_Y + sleekImageTexture.sizeScale_Y; sleekImageTexture5.sizeScale_X = 1f; sleekImageTexture5.sizeScale_Y = 1f - sleekImageTexture.positionScale_Y - sleekImageTexture.sizeScale_Y; mapImage.add(sleekImageTexture5); } if (MP_Visual.showPlayersOnMap) { for (int j = 0; j < Provider.clients.Count; j++) { SteamPlayer steamPlayer = Provider.clients[j]; if (steamPlayer.playerID.steamID != Provider.client && steamPlayer.model != null) { SleekImageTexture sleekImageTexture6 = new SleekImageTexture(); sleekImageTexture6.positionOffset_X = -10; sleekImageTexture6.positionOffset_Y = -10; sleekImageTexture6.positionScale_X = steamPlayer.player.transform.position.x / (float)(Level.size - Level.border * 2) + 0.5f; sleekImageTexture6.positionScale_Y = 0.5f - steamPlayer.player.transform.position.z / (float)(Level.size - Level.border * 2); sleekImageTexture6.sizeOffset_X = 20; sleekImageTexture6.sizeOffset_Y = 20; if (!OptionsSettings.streamer) { sleekImageTexture6.texture = Provider.provider.communityService.getIcon(steamPlayer.playerID.steamID); } if (string.IsNullOrEmpty(steamPlayer.playerID.nickName)) { sleekImageTexture6.addLabel(steamPlayer.isAdmin ? "[ADMIN]" : "" + steamPlayer.playerID.characterName, ESleekSide.RIGHT); } else { sleekImageTexture6.addLabel(steamPlayer.isAdmin ? "[ADMIN]" : "" + steamPlayer.playerID.nickName, ESleekSide.RIGHT); } sleekImageTexture6.shouldDestroyTexture = true; mapImage.add(sleekImageTexture6); } } } else { if (Characters.active.group != CSteamID.Nil) { for (int j = 0; j < PlayerGroupUI.groups.Count; j++) { SteamPlayer steamPlayer = Provider.clients[j]; if (steamPlayer.playerID.steamID != Provider.client && steamPlayer.playerID.group == Characters.active.group && steamPlayer.model != null) { SleekImageTexture sleekImageTexture6 = new SleekImageTexture(); sleekImageTexture6.positionOffset_X = -10; sleekImageTexture6.positionOffset_Y = -10; sleekImageTexture6.positionScale_X = steamPlayer.player.transform.position.x / (float)(Level.size - Level.border * 2) + 0.5f; sleekImageTexture6.positionScale_Y = 0.5f - steamPlayer.player.transform.position.z / (float)(Level.size - Level.border * 2); sleekImageTexture6.sizeOffset_X = 20; sleekImageTexture6.sizeOffset_Y = 20; if (!OptionsSettings.streamer) { sleekImageTexture6.texture = Provider.provider.communityService.getIcon(steamPlayer.playerID.steamID); } if (string.IsNullOrEmpty(steamPlayer.playerID.nickName)) { sleekImageTexture6.addLabel(steamPlayer.playerID.characterName, ESleekSide.RIGHT); } else { sleekImageTexture6.addLabel(steamPlayer.playerID.nickName, ESleekSide.RIGHT); } sleekImageTexture6.shouldDestroyTexture = true; mapImage.add(sleekImageTexture6); } } } } if (Player.player != null) { SleekImageTexture sleekImageTexture7 = new SleekImageTexture(); sleekImageTexture7.positionOffset_X = -10; sleekImageTexture7.positionOffset_Y = -10; sleekImageTexture7.positionScale_X = Player.player.transform.position.x / (float)(Level.size - Level.border * 2) + 0.5f; sleekImageTexture7.positionScale_Y = 0.5f - Player.player.transform.position.z / (float)(Level.size - Level.border * 2); sleekImageTexture7.sizeOffset_X = 20; sleekImageTexture7.sizeOffset_Y = 20; sleekImageTexture7.isAngled = true; sleekImageTexture7.angle = Player.player.transform.rotation.eulerAngles.y; sleekImageTexture7.texture = (Texture2D)PlayerDashboardInformationUI.icons.load("Player"); sleekImageTexture7.backgroundTint = ESleekTint.FOREGROUND; if (string.IsNullOrEmpty(Characters.active.nick)) { sleekImageTexture7.addLabel(Characters.active.name, ESleekSide.RIGHT); } else { sleekImageTexture7.addLabel(Characters.active.nick, ESleekSide.RIGHT); } mapImage.add(sleekImageTexture7); } } } }