/// <summary> /// Sets the speed of all sounds. /// </summary> /// <param name="pitch">Speed between 0 and 1 at which to play the sound.</param> public void SetSpeedAllSounds(float pitch) { FreeSL.fslSoundSetSpeedAllSounds(pitch); }
/// <summary> /// Sets the speed of all sounds. /// </summary> /// <param name="pitch">Speed between 0 and 1 at which to play the sound.</param> public void SetSpeedAllSounds(float pitch) { FreeSL.fslSoundSetSpeedAllSounds(pitch); }