public void SendUpdateGameResponse(UserLogicModel user, DeveloperUpdateGameResponse developerUpdateGameResponse) { qManager.SendMessage(user.Gateway, "Area.Site.DeveloperUpdateGame.Response", user, developerUpdateGameResponse); }
private void OnDeveloperUpdateGameReceivedFn(UserModel user, DeveloperUpdateGameResponse o) { myScope.Model.UpdateStatus = UpdateStatusType.Synced; myScope.Apply(); }