public void SendUpdateGameResponse(UserLogicModel user, DeveloperUpdateGameResponse developerUpdateGameResponse)
 {
     qManager.SendMessage(user.Gateway, "Area.Site.DeveloperUpdateGame.Response", user, developerUpdateGameResponse);
 }
 private void OnDeveloperUpdateGameReceivedFn(UserModel user, DeveloperUpdateGameResponse o)
 {
     myScope.Model.UpdateStatus = UpdateStatusType.Synced;
     myScope.Apply();
 }