예제 #1
0
 internal override void UIDraw()
 {
     if (visible)
     {
         lootUI.Draw(Main.spriteBatch);
     }
 }
예제 #2
0
 public override void UIDraw()
 {
     if (Visible)
     {
         lootUI.Draw(Main.spriteBatch);
     }
 }