void ReadParameters(NetworkReader reader) { ulong dirtyBits = reader.ReadPackedUInt64(); for (int i = 0; i < parameters.Length; i++) { if ((dirtyBits & (1ul << i)) == 0) { continue; } AnimatorControllerParameter par = parameters[i]; if (par.type == AnimatorControllerParameterType.Int) { int newIntValue = reader.ReadPackedInt32(); Animator.SetInteger(par.nameHash, newIntValue); } else if (par.type == AnimatorControllerParameterType.Float) { float newFloatValue = reader.ReadSingle(); Animator.SetFloat(par.nameHash, newFloatValue); } else if (par.type == AnimatorControllerParameterType.Bool) { bool newBoolValue = reader.ReadBoolean(); Animator.SetBool(par.nameHash, newBoolValue); } } }
public static T[] ReadArray <T>(this NetworkReader reader) { int length = reader.ReadPackedInt32(); if (length < 0) { return(null); } T[] result = new T[length]; for (int i = 0; i < length; i++) { result[i] = reader.Read <T>(); } return(result); }
public static List <T> ReadList <T>(this NetworkReader reader) { int length = reader.ReadPackedInt32(); if (length < 0) { return(null); } var result = new List <T>(length); for (int i = 0; i < length; i++) { result.Add(reader.Read <T>()); } return(result); }
void ReadParameters(NetworkReader reader) { ulong dirtyBits = reader.ReadPackedUInt64(); for (int i = 0; i < namesParameters.Length; i++) { if ((dirtyBits & (1ul << i)) == 0) { continue; } if (i < lastFloatParameters.Length) { float newFloatValue = reader.ReadSingle(); m_Motion.motionGraph.SetFloat(Animator.StringToHash(namesParameters[i]), newFloatValue); } else if (i >= lastFloatParameters.Length && i < (lastFloatParameters.Length + lastIntParameters.Length)) { int newIntValue = reader.ReadPackedInt32(); m_Motion.motionGraph.SetInt(Animator.StringToHash(namesParameters[i]), newIntValue); } else if (i >= (lastFloatParameters.Length + lastIntParameters.Length) && i < (lastFloatParameters.Length + lastIntParameters.Length + lastSwitchParameters.Length)) { bool newBoolValue = reader.ReadBoolean(); m_Motion.motionGraph.SetSwitch(Animator.StringToHash(namesParameters[i]), newBoolValue); } else if (i >= (lastFloatParameters.Length + lastIntParameters.Length + lastSwitchParameters.Length) && i < (lastFloatParameters.Length + lastIntParameters.Length + lastSwitchParameters.Length + lastVectorParameters.Length)) { Vector3 newVectorValue = reader.ReadVector3(); m_Motion.motionGraph.SetVector(Animator.StringToHash(namesParameters[i]), newVectorValue); } else if (i >= (lastFloatParameters.Length + lastIntParameters.Length + lastSwitchParameters.Length + lastVectorParameters.Length) && i < (lastFloatParameters.Length + lastIntParameters.Length + lastSwitchParameters.Length + lastVectorParameters.Length + lastTransformParameters.Length)) { Transform newTransformValue = reader.ReadTransform(); m_Motion.motionGraph.SetTransform(Animator.StringToHash(namesParameters[i]), newTransformValue); } } }
public static T[] ReadArray <T>(this NetworkReader reader) { int length = reader.ReadPackedInt32(); if (length < 0) { return(null); } if (length > reader.Length - reader.Position) { throw new EndOfStreamException("Can't read " + length + " elements because it would read past the end of the stream. "); } var result = new T[length]; for (int i = 0; i < length; i++) { result[i] = reader.Read <T>(); } return(result); }
void ReadParameters(NetworkReader reader) { // need to read values from NetworkReader even if animator is disabled ulong dirtyBits = reader.ReadPackedUInt64(); for (int i = 0; i < parameters.Length; i++) { if ((dirtyBits & (1ul << i)) == 0) { continue; } AnimatorControllerParameter par = parameters[i]; switch (par.type) { case AnimatorControllerParameterType.Int: { int newIntValue = reader.ReadPackedInt32(); SetInteger(par, newIntValue); break; } case AnimatorControllerParameterType.Float: { float newFloatValue = reader.ReadSingle(); SetFloat(par, newFloatValue); break; } case AnimatorControllerParameterType.Bool: { bool newBoolValue = reader.ReadBoolean(); SetBool(par, newBoolValue); break; } } } }
void ReadParameters(NetworkReader reader) { ulong dirtyBits = reader.ReadPackedUInt64(); for (int i = 0; i < parameters.Length; i++) { if ((dirtyBits & (1ul << i)) == 0) { continue; } AnimatorControllerParameter par = parameters[i]; if (par.type == AnimatorControllerParameterType.Int) { int newIntValue = reader.ReadPackedInt32(); animator.SetInteger(par.nameHash, newIntValue); } else if (par.type == AnimatorControllerParameterType.Float) { float newFloatValue = reader.ReadSingle(); // If interpolating, set the target. Otherwise, set the value immediately. if (interpolateFloatParameters) { floatParametersTargets[i] = newFloatValue; } else { animator.SetFloat(par.nameHash, newFloatValue); } } else if (par.type == AnimatorControllerParameterType.Bool) { bool newBoolValue = reader.ReadBoolean(); animator.SetBool(par.nameHash, newBoolValue); } } }
protected override int DeserializeItem(NetworkReader reader) => reader.ReadPackedInt32();
public override void Deserialize(NetworkReader reader) { value = reader.ReadPackedInt32(); }
public static Vector3Int ReadVector3Int(this NetworkReader reader) => new Vector3Int(reader.ReadPackedInt32(), reader.ReadPackedInt32(), reader.ReadPackedInt32());
protected override int DeserializeItem(NetworkReader reader) { return(reader.ReadPackedInt32()); }
public static Vector2Int ReadVector2Int(this NetworkReader reader) { return(new Vector2Int(reader.ReadPackedInt32(), reader.ReadPackedInt32())); }