void wizardLauncher_WizardReturn(object sender, WizardReturnEventArgs e)
 {
     // Handle wizard return
     if (this.DialogResult == null)
     {
         this.DialogResult = (e.Result == WizardResult.Finished);
     }
 }
예제 #2
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 void wizardLauncher_WizardReturn(object sender, WizardReturnEventArgs e)
 {
     // Handle wizard return
     if (this.DialogResult == null)
     {
         this.DialogResult = (e.Result == WizardResult.Finished);
     }
 }