void wizardLauncher_WizardReturn(object sender, WizardReturnEventArgs e)
 {
     // Handle wizard return
     if (this.DialogResult == null)
     {
         this.DialogResult = (e.Result == WizardResult.Finished);
     }
 }
Пример #2
0
 void wizardLauncher_WizardReturn(object sender, WizardReturnEventArgs e)
 {
     // Handle wizard return
     if (this.DialogResult == null)
     {
         this.DialogResult = (e.Result == WizardResult.Finished);
     }
 }