public override int OnAfterOpenProject(IVsHierarchy hierarchy, int added) { // If this is a new project and our project. We use here that it is only our project that will implemnet the "internal" IBuildDependencyOnProjectContainer. if (added != 0 && hierarchy is IBuildDependencyUpdate) { IVsUIHierarchy uiHierarchy = hierarchy as IVsUIHierarchy; Debug.Assert(uiHierarchy != null, "The ProjectNode should implement IVsUIHierarchy"); // Expand and select project node IVsUIHierarchyWindow uiWindow = UIHierarchyUtilities.GetUIHierarchyWindow(this.ServiceProvider, HierarchyNode.SolutionExplorer); if (uiWindow != null) { __VSHIERARCHYITEMSTATE state; uint stateAsInt; if (uiWindow.GetItemState(uiHierarchy, VSConstants.VSITEMID_ROOT, (uint)__VSHIERARCHYITEMSTATE.HIS_Expanded, out stateAsInt) == VSConstants.S_OK) { state = (__VSHIERARCHYITEMSTATE)stateAsInt; if (state != __VSHIERARCHYITEMSTATE.HIS_Expanded) { int hr; hr = uiWindow.ExpandItem(uiHierarchy, VSConstants.VSITEMID_ROOT, EXPANDFLAGS.EXPF_ExpandParentsToShowItem); if (ErrorHandler.Failed(hr)) { Trace.WriteLine("Failed to expand project node"); } hr = uiWindow.ExpandItem(uiHierarchy, VSConstants.VSITEMID_ROOT, EXPANDFLAGS.EXPF_SelectItem); if (ErrorHandler.Failed(hr)) { Trace.WriteLine("Failed to select project node"); } return(hr); } } } } return(VSConstants.S_OK); }
/// <summary> /// Renames the file node for a case only change. /// </summary> /// <param name="newFileName">The new file name.</param> private void RenameCaseOnlyChange(string newFileName) { //Update the include for this item. string include = this.ItemNode.Item.Include; if (String.Compare(include, newFileName, StringComparison.OrdinalIgnoreCase) == 0) { this.ItemNode.Item.Include = newFileName; } else { string includeDir = Path.GetDirectoryName(include); this.ItemNode.Item.Include = Path.Combine(includeDir, newFileName); } this.ItemNode.RefreshProperties(); this.ReDraw(UIHierarchyElement.Caption); this.RenameChildNodes(this); // Refresh the property browser. IVsUIShell shell = this.ProjectMgr.Site.GetService(typeof(SVsUIShell)) as IVsUIShell; Debug.Assert(shell != null, "Could not get the ui shell from the project"); if (shell == null) { throw new InvalidOperationException(); } shell.RefreshPropertyBrowser(0); //Select the new node in the hierarchy IVsUIHierarchyWindow uiWindow = UIHierarchyUtilities.GetUIHierarchyWindow(this.ProjectMgr.Site, SolutionExplorer); uiWindow.ExpandItem(this.ProjectMgr, this.ID, EXPANDFLAGS.EXPF_SelectItem); }
/// <summary> /// Returns a dataobject from selected nodes /// </summary> /// <param name="cutHighlightItems">boolean that defines if the selected items must be cut</param> /// <returns>data object for selected items</returns> internal virtual DataObject PackageSelectionDataObject(bool cutHighlightItems) { this.CleanupSelectionDataObject(false, false, false); StringBuilder sb = new StringBuilder(); DataObject dataObject = null; try { IList <HierarchyNode> selectedNodes = this.GetSelectedNodes(); if (selectedNodes != null) { this.InstantiateItemsDraggedOrCutOrCopiedList(); StringBuilder selectionContent = null; // If there is a selection package the data if (selectedNodes.Count > 1) { foreach (HierarchyNode node in selectedNodes) { selectionContent = node.PrepareSelectedNodesForClipBoard(); if (selectionContent != null) { sb.Append(selectionContent); } } } else if (selectedNodes.Count == 1) { HierarchyNode selectedNode = selectedNodes[0]; selectionContent = selectedNode.PrepareSelectedNodesForClipBoard(); if (selectionContent != null) { sb.Append(selectionContent); } } } // Add the project items first. IntPtr ptrToItems = this.PackageSelectionData(sb, false); if (ptrToItems == IntPtr.Zero) { return(null); } FORMATETC fmt = DragDropHelper.CreateFormatEtc(DragDropHelper.CF_VSSTGPROJECTITEMS); dataObject = new DataObject(); dataObject.SetData(fmt, ptrToItems); // Now add the project path that sourced data. We just write the project file path. IntPtr ptrToProjectPath = this.PackageSelectionData(new StringBuilder(this.GetMkDocument()), true); if (ptrToProjectPath != IntPtr.Zero) { dataObject.SetData(DragDropHelper.CreateFormatEtc(DragDropHelper.CF_VSPROJECTCLIPDESCRIPTOR), ptrToProjectPath); } if (cutHighlightItems) { bool first = true; IVsUIHierarchyWindow w = UIHierarchyUtilities.GetUIHierarchyWindow(this.site, HierarchyNode.SolutionExplorer); foreach (HierarchyNode node in this.ItemsDraggedOrCutOrCopied) { ErrorHandler.ThrowOnFailure(w.ExpandItem((IVsUIHierarchy)this, node.ID, first ? EXPANDFLAGS.EXPF_CutHighlightItem : EXPANDFLAGS.EXPF_AddCutHighlightItem)); first = false; } } } catch (COMException e) { Trace.WriteLine("Exception : " + e.Message); dataObject = null; } return(dataObject); }
/// <summary> /// After a drop or paste, will use the dwEffects /// to determine whether we need to clean up the source nodes or not. If /// justCleanup is set, it only does the cleanup work. /// </summary> internal void CleanupSelectionDataObject(bool dropped, bool cut, bool moved, bool justCleanup) { if (this.ItemsDraggedOrCutOrCopied == null || this.ItemsDraggedOrCutOrCopied.Count == 0) { return; } try { IVsUIHierarchyWindow w = UIHierarchyUtilities.GetUIHierarchyWindow(this.site, HierarchyNode.SolutionExplorer); foreach (HierarchyNode node in this.ItemsDraggedOrCutOrCopied) { if ((moved && (cut || dropped) && !justCleanup)) { // do not close it if the doc is dirty or we do not own it bool isDirty, isOpen, isOpenedByUs; uint docCookie; IVsPersistDocData ppIVsPersistDocData; DocumentManager manager = node.GetDocumentManager(); if (manager != null) { manager.GetDocInfo(out isOpen, out isDirty, out isOpenedByUs, out docCookie, out ppIVsPersistDocData); if (isDirty || (isOpen && !isOpenedByUs)) { continue; } // close it if opened if (isOpen) { manager.Close(__FRAMECLOSE.FRAMECLOSE_NoSave); } } node.Remove(true); } else if (w != null) { ErrorHandler.ThrowOnFailure(w.ExpandItem((IVsUIHierarchy)this, node.ID, EXPANDFLAGS.EXPF_UnCutHighlightItem)); } } } finally { try { // Now delete the memory allocated by the packaging of datasources. // If we just did a cut, or we are told to cleanup, then we need to free the data object. Otherwise, we leave it // alone so that you can continue to paste the data in new locations. if (moved || cut || justCleanup) { this.ItemsDraggedOrCutOrCopied.Clear(); this.CleanAndFlushClipboard(); } } finally { this.dropDataType = DropDataType.None; } } }
/// <summary> /// Renames the file in the hierarchy by removing old node and adding a new node in the hierarchy. /// </summary> /// <param name="oldFileName">The old file name.</param> /// <param name="newFileName">The new file name</param> /// <param name="newParentId">The new parent id of the item.</param> /// <returns>The newly added FileNode.</returns> /// <remarks>While a new node will be used to represent the item, the underlying MSBuild item will be the same and as a result file properties saved in the project file will not be lost.</remarks> protected virtual FileNode RenameFileNode(string oldFileName, string newFileName, uint newParentId) { if (string.Compare(oldFileName, newFileName, StringComparison.Ordinal) == 0) { // We do not want to rename the same file return(null); } this.OnItemDeleted(); this.Parent.RemoveChild(this); // Since this node has been removed all of its state is zombied at this point // Do not call virtual methods after this point since the object is in a deleted state. string[] file = new string[1]; file[0] = newFileName; VSADDRESULT[] result = new VSADDRESULT[1]; Guid emptyGuid = Guid.Empty; ErrorHandler.ThrowOnFailure(this.ProjectMgr.AddItemWithSpecific(newParentId, VSADDITEMOPERATION.VSADDITEMOP_OPENFILE, null, 0, file, IntPtr.Zero, 0, ref emptyGuid, null, ref emptyGuid, result)); FileNode childAdded = this.ProjectMgr.FindChild(newFileName) as FileNode; Debug.Assert(childAdded != null, "Could not find the renamed item in the hierarchy"); // Update the itemid to the newly added. this.ID = childAdded.ID; // Remove the item created by the add item. We need to do this otherwise we will have two items. // Please be aware that we have not removed the ItemNode associated to the removed file node from the hierrachy. // What we want to achieve here is to reuse the existing build item. // We want to link to the newly created node to the existing item node and addd the new include. //temporarily keep properties from new itemnode since we are going to overwrite it string newInclude = childAdded.ItemNode.Item.Include; string dependentOf = childAdded.ItemNode.GetMetadata(ProjectFileConstants.DependentUpon); childAdded.ItemNode.RemoveFromProjectFile(); // Assign existing msbuild item to the new childnode childAdded.ItemNode = this.ItemNode; childAdded.ItemNode.Item.Name = this.ItemNode.ItemName; childAdded.ItemNode.Item.Include = newInclude; if (!string.IsNullOrEmpty(dependentOf)) { childAdded.ItemNode.SetMetadata(ProjectFileConstants.DependentUpon, dependentOf); } childAdded.ItemNode.RefreshProperties(); //Update the new document in the RDT. DocumentManager.RenameDocument(this.ProjectMgr.Site, oldFileName, newFileName, childAdded.ID); //Select the new node in the hierarchy IVsUIHierarchyWindow uiWindow = UIHierarchyUtilities.GetUIHierarchyWindow(this.ProjectMgr.Site, SolutionExplorer); uiWindow.ExpandItem(this.ProjectMgr, this.ID, EXPANDFLAGS.EXPF_SelectItem); //Update FirstChild childAdded.FirstChild = this.FirstChild; //Update ChildNodes SetNewParentOnChildNodes(childAdded); RenameChildNodes(childAdded); return(childAdded); }