/// <summary> /// Initializes a new instance of the ColorStreamRenderer class. /// </summary> /// <param name="game">The related game object.</param> /// <remarks>sweng: pass in xnabasics instead of just "game"</remarks> public ColorStreamRenderer(Game game) : base(game) { this.skeletonStampStream = new SkeletonStampStreamRenderer(game, this.SkeletonToColorMap); this.RecordingManager.ColorEventListener.Add(Replay_ColorFrameReady); }