public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //header header = new Header(); header.Randomize(); //status status = new Messages.actionlib_msgs.GoalStatus(); status.Randomize(); //result result = new Messages.control_msgs.PointHeadResult(); result.Randomize(); }
public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //header header = new Header(); header.Randomize(); //status status = new Messages.actionlib_msgs.GoalStatus(); status.Randomize(); //feedback feedback = new hector_uav_msgs.LandingFeedback(); feedback.Randomize(); }
public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //header header = new Header(); header.Randomize(); //status status = new Messages.actionlib_msgs.GoalStatus(); status.Randomize(); //feedback feedback = new Messages.control_msgs.FollowJointTrajectoryFeedback(); feedback.Randomize(); }
public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //header header = new Header(); header.Randomize(); //status status = new Messages.actionlib_msgs.GoalStatus(); status.Randomize(); //result result = new Messages.humanoid_nav_msgs.ExecFootstepsResult(); result.Randomize(); }