public CharacterMinimalGuildInformations(uint id = 0, uint level = 0, string name = "", EntityLook entityLook = null, BasicGuildInformations guild = null)
 {
     Id         = id;
     Level      = level;
     Name       = name;
     EntityLook = entityLook;
     Guild      = guild;
 }
 public FightResultTaxCollectorListEntry(uint outcome = 0, FightLoot rewards = null, int id = 0, bool alive = false, uint level = 0, BasicGuildInformations guildInfo = null, int experienceForGuild = 0)
 {
     Outcome            = outcome;
     Rewards            = rewards;
     Id                 = id;
     Alive              = alive;
     Level              = level;
     GuildInfo          = guildInfo;
     ExperienceForGuild = experienceForGuild;
 }
예제 #3
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 public FriendSpouseInformations(uint spouseAccountId = 0, uint spouseId = 0, string spouseName = "", uint spouseLevel = 0, int breed = 0, int sex = 0, EntityLook spouseEntityLook = null, BasicGuildInformations guildInfo = null, int alignmentSide = 0)
 {
     SpouseAccountId  = spouseAccountId;
     SpouseId         = spouseId;
     SpouseName       = spouseName;
     SpouseLevel      = spouseLevel;
     Breed            = breed;
     Sex              = sex;
     SpouseEntityLook = spouseEntityLook;
     GuildInfo        = guildInfo;
     AlignmentSide    = alignmentSide;
 }
예제 #4
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 public FriendOnlineInformations(uint accountId = 0, string accountName = "", uint playerState = 99, uint lastConnection = 0, int achievementPoints = 0, uint playerId = 0, string playerName = "", uint level = 0, int alignmentSide = 0, int breed = 0, bool sex = false, BasicGuildInformations guildInfo = null, int moodSmileyId = 0, PlayerStatus status = null)
 {
     AccountId         = accountId;
     AccountName       = accountName;
     PlayerState       = playerState;
     LastConnection    = lastConnection;
     AchievementPoints = achievementPoints;
     PlayerId          = playerId;
     PlayerName        = playerName;
     Level             = level;
     AlignmentSide     = alignmentSide;
     Breed             = breed;
     Sex          = sex;
     GuildInfo    = guildInfo;
     MoodSmileyId = moodSmileyId;
     Status       = status;
 }
예제 #5
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 public TaxCollectorGuildInformations(BasicGuildInformations guild = null)
 {
     Guild = guild;
 }