예제 #1
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 public double Seconds()
 {
     return(SafeNativeMethods.mp_Timestamp__Seconds(mpPtr));
 }
예제 #2
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 public uint Target()
 {
     return(SafeNativeMethods.mp_GlTextureBuffer__target(mpPtr));
 }
예제 #3
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 public int Height()
 {
     return(SafeNativeMethods.mp_GlTextureBuffer__height(mpPtr));
 }
예제 #4
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 public int Height()
 {
     return(SafeNativeMethods.mp_ImageFrame__Height(mpPtr));
 }
예제 #5
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 public override IntPtr Get()
 {
     return(SafeNativeMethods.mp_SharedGlTextureBuffer__get(mpPtr));
 }
예제 #6
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 public bool IsEmpty()
 {
     return(SafeNativeMethods.mp_ImageFrame__IsEmpty(mpPtr));
 }
예제 #7
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 public ImageFormat.Format Format()
 {
     return(SafeNativeMethods.mp_ImageFrame__Format(mpPtr));
 }
예제 #8
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 public bool GraphInputStreamsClosed()
 {
     return(SafeNativeMethods.mp_CalculatorGraph__GraphInputStreamsClosed(mpPtr));
 }
예제 #9
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 public bool IsNodeThrottled(int nodeId)
 {
     return(SafeNativeMethods.mp_CalculatorGraph__IsNodeThrottled__i(mpPtr, nodeId));
 }
예제 #10
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 public void Clear()
 {
     SafeNativeMethods.mp_SidePacket__clear(mpPtr);
 }
예제 #11
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 public bool HasError()
 {
     return(SafeNativeMethods.mp_CalculatorGraph__HasError(mpPtr));
 }
예제 #12
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 public bool IsAllowedInStream()
 {
     return(SafeNativeMethods.mp_Timestamp__IsAllowedInStream(mpPtr));
 }
예제 #13
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 public bool IsRangeValue()
 {
     return(SafeNativeMethods.mp_Timestamp__IsRangeValue(mpPtr));
 }
예제 #14
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 public long Microseconds()
 {
     return(SafeNativeMethods.mp_Timestamp__Microseconds(mpPtr));
 }
예제 #15
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 public IntPtr MutablePixelData()
 {
     return(SafeNativeMethods.mp_ImageFrame__MutablePixelData(mpPtr));
 }
예제 #16
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 public bool UnthrottleSources()
 {
     return(SafeNativeMethods.mp_CalculatorGraph__UnthrottleSources(mpPtr));
 }
예제 #17
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 public int PixelDataSize()
 {
     return(SafeNativeMethods.mp_ImageFrame__PixelDataSize(mpPtr));
 }
예제 #18
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 public static IntPtr GetCurrentContext()
 {
     return(SafeNativeMethods.eglGetCurrentContext());
 }
예제 #19
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 public bool IsContiguous()
 {
     return(SafeNativeMethods.mp_ImageFrame__IsContiguous(mpPtr));
 }
예제 #20
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 public override IntPtr Get()
 {
     return(SafeNativeMethods.mp_GlSyncToken__get(mpPtr));
 }
예제 #21
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 public int Width()
 {
     return(SafeNativeMethods.mp_ImageFrame__Width(mpPtr));
 }
예제 #22
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 public GlTextureBuffer GetGlTextureBuffer()
 {
     return(new GlTextureBuffer(SafeNativeMethods.mp_GpuBuffer__GetGlTextureBufferSharedPtr(mpPtr), false));
 }
예제 #23
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 public GlContext GetProducerContext()
 {
     return(new GlContext(SafeNativeMethods.mp_GlTextureBuffer__GetProducerContext(mpPtr), false));
 }
예제 #24
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 public int Width()
 {
     return(SafeNativeMethods.mp_GpuBuffer__width(mpPtr));
 }
예제 #25
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 public uint Name()
 {
     return(SafeNativeMethods.mp_GlTextureBuffer__name(mpPtr));
 }
예제 #26
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 public ResourceManager()
 {
     SafeNativeMethods.mp__SetCustomGlobalPathResolver__P(pathResolver);
     SafeNativeMethods.mp__SetCustomGlobalResourceProvider__P(resourceProvider);
 }
예제 #27
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 public int Width()
 {
     return(SafeNativeMethods.mp_GlTexture__width(mpPtr));
 }
예제 #28
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 public override IntPtr Get()
 {
     return(SafeNativeMethods.mp_SharedGpuResources__get(mpPtr));
 }
예제 #29
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 public GpuBufferFormat Format()
 {
     return(SafeNativeMethods.mp_GlTextureBuffer__format(mpPtr));
 }
예제 #30
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 public long Value()
 {
     return(SafeNativeMethods.mp_Timestamp__Value(mpPtr));
 }