public void DoProcessing() { if (!gcode.IsOpened()) { return; } timeKeeper.Restart(); LogOutput.Log("Analyzing and optimizing model...\n"); optomizedModel = new OptimizedModel(simpleModel); if (MatterSlice.Canceled) { return; } optomizedModel.SetPositionAndSize(simpleModel, config.positionToPlaceObjectCenter_um.X, config.positionToPlaceObjectCenter_um.Y, -config.bottomClipAmount_um, config.centerObjectInXy); for (int volumeIndex = 0; volumeIndex < simpleModel.volumes.Count; volumeIndex++) { LogOutput.Log(" Face counts: {0} . {1} {2:0.0}%\n".FormatWith((int)simpleModel.volumes[volumeIndex].faceTriangles.Count, (int)optomizedModel.volumes[volumeIndex].facesTriangle.Count, (double)(optomizedModel.volumes[volumeIndex].facesTriangle.Count) / (double)(simpleModel.volumes[volumeIndex].faceTriangles.Count) * 100)); LogOutput.Log(" Vertex counts: {0} . {1} {2:0.0}%\n".FormatWith((int)simpleModel.volumes[volumeIndex].faceTriangles.Count * 3, (int)optomizedModel.volumes[volumeIndex].vertices.Count, (double)(optomizedModel.volumes[volumeIndex].vertices.Count) / (double)(simpleModel.volumes[volumeIndex].faceTriangles.Count * 3) * 100)); } LogOutput.Log("Optimize model {0:0.0}s \n".FormatWith(timeKeeper.Elapsed.Seconds)); timeKeeper.Reset(); Stopwatch timeKeeperTotal = new Stopwatch(); timeKeeperTotal.Start(); preSetup(config.extrusionWidth_um); sliceModels(storage); processSliceData(storage); if (MatterSlice.Canceled) { return; } writeGCode(storage); if (MatterSlice.Canceled) { return; } LogOutput.logProgress("process", 1, 1); //Report to the GUI that a file has been fully processed. LogOutput.Log("Total time elapsed {0:0.00}s.\n".FormatWith(timeKeeperTotal.Elapsed.Seconds)); }
public OptimizedMesh(SimpleMesh simpleMesh, OptimizedMeshCollection containingCollection) { this.containingCollection = containingCollection; vertices.Capacity = simpleMesh.faceTriangles.Count * 3; facesTriangle.Capacity = simpleMesh.faceTriangles.Count; Dictionary <int, List <int> > indexMap = new Dictionary <int, List <int> >(); Stopwatch t = new Stopwatch(); t.Start(); for (int faceIndex = 0; faceIndex < simpleMesh.faceTriangles.Count; faceIndex++) { if (MatterSlice.Canceled) { return; } OptimizedFace optimizedFace = new OptimizedFace(); if ((faceIndex % 1000 == 0) && t.Elapsed.TotalSeconds > 2) { LogOutput.logProgress("optimized", faceIndex + 1, simpleMesh.faceTriangles.Count); } for (int vertexIndex = 0; vertexIndex < 3; vertexIndex++) { IntPoint p = simpleMesh.faceTriangles[faceIndex].vertices[vertexIndex]; int hash = (int)(((p.X + MELD_DIST / 2) / MELD_DIST) ^ (((p.Y + MELD_DIST / 2) / MELD_DIST) << 10) ^ (((p.Z + MELD_DIST / 2) / MELD_DIST) << 20)); int idx = 0; bool add = true; if (indexMap.ContainsKey(hash)) { for (int n = 0; n < indexMap[hash].Count; n++) { if ((vertices[indexMap[hash][n]].position - p).Length() < MELD_DIST) { idx = indexMap[hash][n]; add = false; break; } } } if (add) { if (!indexMap.ContainsKey(hash)) { indexMap.Add(hash, new List <int>()); } indexMap[hash].Add(vertices.Count); idx = vertices.Count; vertices.Add(new OptimizedPoint3(p)); } optimizedFace.vertexIndex[vertexIndex] = idx; } if (optimizedFace.vertexIndex[0] != optimizedFace.vertexIndex[1] && optimizedFace.vertexIndex[0] != optimizedFace.vertexIndex[2] && optimizedFace.vertexIndex[1] != optimizedFace.vertexIndex[2]) { //Check if there is a face with the same points bool duplicate = false; for (int _idx0 = 0; _idx0 < vertices[optimizedFace.vertexIndex[0]].usedByFacesList.Count; _idx0++) { for (int _idx1 = 0; _idx1 < vertices[optimizedFace.vertexIndex[1]].usedByFacesList.Count; _idx1++) { for (int _idx2 = 0; _idx2 < vertices[optimizedFace.vertexIndex[2]].usedByFacesList.Count; _idx2++) { if (vertices[optimizedFace.vertexIndex[0]].usedByFacesList[_idx0] == vertices[optimizedFace.vertexIndex[1]].usedByFacesList[_idx1] && vertices[optimizedFace.vertexIndex[0]].usedByFacesList[_idx0] == vertices[optimizedFace.vertexIndex[2]].usedByFacesList[_idx2]) { duplicate = true; } } } } if (!duplicate) { vertices[optimizedFace.vertexIndex[0]].usedByFacesList.Add(facesTriangle.Count); vertices[optimizedFace.vertexIndex[1]].usedByFacesList.Add(facesTriangle.Count); vertices[optimizedFace.vertexIndex[2]].usedByFacesList.Add(facesTriangle.Count); facesTriangle.Add(optimizedFace); } } } //fprintf(stdout, "\rAll faces are optimized in %5.1fs.\n",timeElapsed(t)); int openFacesCount = 0; for (int faceIndex = 0; faceIndex < facesTriangle.Count; faceIndex++) { OptimizedFace optimizedFace = facesTriangle[faceIndex]; optimizedFace.touchingFaces[0] = getOtherFaceIndexContainingVertices(optimizedFace.vertexIndex[0], optimizedFace.vertexIndex[1], faceIndex); optimizedFace.touchingFaces[1] = getOtherFaceIndexContainingVertices(optimizedFace.vertexIndex[1], optimizedFace.vertexIndex[2], faceIndex); optimizedFace.touchingFaces[2] = getOtherFaceIndexContainingVertices(optimizedFace.vertexIndex[2], optimizedFace.vertexIndex[0], faceIndex); if (optimizedFace.touchingFaces[0] == -1) { openFacesCount++; } if (optimizedFace.touchingFaces[1] == -1) { openFacesCount++; } if (optimizedFace.touchingFaces[2] == -1) { openFacesCount++; } } //fprintf(stdout, " Number of open faces: %i\n", openFacesCount); }
private void writeGCode(SliceDataStorage storage) { gcode.WriteComment("filamentDiameter = {0}".FormatWith(config.filamentDiameter)); gcode.WriteComment("extrusionWidth = {0}".FormatWith(config.extrusionWidth)); gcode.WriteComment("firstLayerExtrusionWidth = {0}".FormatWith(config.firstLayerExtrusionWidth)); gcode.WriteComment("layerThickness = {0}".FormatWith(config.layerThickness)); gcode.WriteComment("firstLayerThickness = {0}".FormatWith(config.firstLayerThickness)); if (fileNumber == 1) { if (gcode.GetOutputType() == ConfigConstants.OUTPUT_TYPE.ULTIGCODE) { gcode.WriteComment("TYPE:UltiGCode"); gcode.WriteComment("TIME:<__TIME__>"); gcode.WriteComment("MATERIAL:<FILAMENT>"); gcode.WriteComment("MATERIAL2:<FILAMEN2>"); } gcode.WriteCode(config.startCode); if (gcode.GetOutputType() == ConfigConstants.OUTPUT_TYPE.BFB) { gcode.WriteComment("enable auto-retraction"); gcode.WriteLine("M227 S{0} P{1}".FormatWith(config.retractionOnTravel * 2560, config.retractionOnTravel * 2560)); } } else { gcode.WriteFanCommand(0); gcode.ResetExtrusionValue(); gcode.WriteRetraction(); gcode.setZ(maxObjectHeight + 5000); gcode.WriteMove(gcode.GetPositionXY(), config.travelSpeed, 0); gcode.WriteMove(new IntPoint(storage.modelMin.x, storage.modelMin.y), config.travelSpeed, 0); } fileNumber++; int totalLayers = storage.volumes[0].layers.Count; // let's remove any of the layers on top that are empty { for (int layerIndex = totalLayers - 1; layerIndex >= 0; layerIndex--) { bool layerHasData = false; foreach (SliceVolumeStorage currentVolume in storage.volumes) { SliceLayer currentLayer = currentVolume.layers[layerIndex]; for (int partIndex = 0; partIndex < currentVolume.layers[layerIndex].parts.Count; partIndex++) { SliceLayerPart currentPart = currentLayer.parts[partIndex]; if (currentPart.TotalOutline.Count > 0) { layerHasData = true; break; } } } if (layerHasData) { break; } totalLayers--; } } gcode.WriteComment("Layer count: {0}".FormatWith(totalLayers)); // keep the raft generation code inside of raft Raft.GenerateRaftGCodeIfRequired(storage, config, gcode); int volumeIndex = 0; for (int layerIndex = 0; layerIndex < totalLayers; layerIndex++) { if (MatterSlice.Canceled) { return; } LogOutput.Log("Writing Layers {0}/{1}\n".FormatWith(layerIndex + 1, totalLayers)); LogOutput.logProgress("export", layerIndex + 1, totalLayers); int extrusionWidth_um = config.extrusionWidth_um; if (layerIndex == 0) { extrusionWidth_um = config.firstLayerExtrusionWidth_um; } if (layerIndex == 0) { skirtConfig.setData(config.firstLayerSpeed, extrusionWidth_um, "SKIRT"); inset0Config.setData(config.firstLayerSpeed, extrusionWidth_um, "WALL-OUTER"); insetXConfig.setData(config.firstLayerSpeed, extrusionWidth_um, "WALL-INNER"); fillConfig.setData(config.firstLayerSpeed, extrusionWidth_um, "FILL", false); bridgConfig.setData(config.firstLayerSpeed, extrusionWidth_um, "BRIDGE"); supportNormalConfig.setData(config.firstLayerSpeed, config.supportExtrusionWidth_um, "SUPPORT"); supportInterfaceConfig.setData(config.firstLayerSpeed, config.extrusionWidth_um, "SUPPORT-INTERFACE"); } else { skirtConfig.setData(config.insidePerimetersSpeed, extrusionWidth_um, "SKIRT"); inset0Config.setData(config.outsidePerimeterSpeed, extrusionWidth_um, "WALL-OUTER"); insetXConfig.setData(config.insidePerimetersSpeed, extrusionWidth_um, "WALL-INNER"); fillConfig.setData(config.infillSpeed, extrusionWidth_um, "FILL", false); bridgConfig.setData(config.bridgeSpeed, extrusionWidth_um, "BRIDGE"); supportNormalConfig.setData(config.supportMaterialSpeed, config.supportExtrusionWidth_um, "SUPPORT"); supportInterfaceConfig.setData(config.supportMaterialSpeed, config.extrusionWidth_um, "SUPPORT-INTERFACE"); } gcode.WriteComment("LAYER:{0}".FormatWith(layerIndex)); if (layerIndex == 0) { gcode.SetExtrusion(config.firstLayerThickness_um, config.filamentDiameter_um, config.extrusionMultiplier); } else { gcode.SetExtrusion(config.layerThickness_um, config.filamentDiameter_um, config.extrusionMultiplier); } GCodePlanner gcodeLayer = new GCodePlanner(gcode, config.travelSpeed, config.minimumTravelToCauseRetraction_um); // get the correct height for this layer int z = config.firstLayerThickness_um + layerIndex * config.layerThickness_um; if (config.enableRaft) { z += config.raftBaseThickness_um + config.raftInterfaceThicknes_um + config.raftSurfaceLayers * config.raftSurfaceThickness_um; if (layerIndex == 0) { // We only raise the first layer of the print up by the air gap. // To give it: // Less press into the raft // More time to cool // more surface area to air while extruding z += config.raftAirGap_um; } } gcode.setZ(z); // We only create the skirt if we are on layer 0 and the first volume and there is no raft. if (layerIndex == 0 && volumeIndex == 0 && !Raft.ShouldGenerateRaft(config)) { AddSkirtToGCode(storage, gcodeLayer, volumeIndex, layerIndex); } bool printSupportFirst = (storage.support.generated && config.supportExtruder >= 0 && config.supportExtruder == gcodeLayer.getExtruder()); if (printSupportFirst) { AddSupportToGCode(storage, gcodeLayer, layerIndex, config); } int fanSpeedPercent = GetFanSpeed(layerIndex, gcodeLayer); for (int volumeCnt = 0; volumeCnt < storage.volumes.Count; volumeCnt++) { if (volumeCnt > 0) { volumeIndex = (volumeIndex + 1) % storage.volumes.Count; } AddVolumeLayerToGCode(storage, gcodeLayer, volumeIndex, layerIndex, extrusionWidth_um, fanSpeedPercent); } if (!printSupportFirst) { AddSupportToGCode(storage, gcodeLayer, layerIndex, config); } //Finish the layer by applying speed corrections for minimum layer times. gcodeLayer.ForceMinimumLayerTime(config.minimumLayerTimeSeconds, config.minimumPrintingSpeed); gcode.WriteFanCommand(fanSpeedPercent); int currentLayerThickness_um = config.layerThickness_um; if (layerIndex <= 0) { currentLayerThickness_um = config.firstLayerThickness_um; } gcodeLayer.WriteGCode(config.doCoolHeadLift, currentLayerThickness_um); } LogOutput.Log("Wrote layers in {0:0.00}s.\n".FormatWith(timeKeeper.Elapsed.Seconds)); timeKeeper.Restart(); gcode.TellFileSize(); gcode.WriteFanCommand(0); //Store the object height for when we are printing multiple objects, as we need to clear every one of them when moving to the next position. maxObjectHeight = Math.Max(maxObjectHeight, storage.modelSize.z); }
public OptimizedVolume(SimpleVolume volume, OptimizedModel model) { this.model = model; vertices.Capacity = volume.faceTriangles.Count * 3; facesTriangle.Capacity = volume.faceTriangles.Count; Dictionary <int, List <int> > indexMap = new Dictionary <int, List <int> >(); Stopwatch t = new Stopwatch(); t.Start(); for (int i = 0; i < volume.faceTriangles.Count; i++) { OptimizedFace f = new OptimizedFace(); if ((i % 1000 == 0) && t.Elapsed.Seconds > 2) { LogOutput.logProgress("optimized", i + 1, volume.faceTriangles.Count); } for (int j = 0; j < 3; j++) { Point3 p = volume.faceTriangles[i].v[j]; int hash = (int)(((p.x + MELD_DIST / 2) / MELD_DIST) ^ (((p.y + MELD_DIST / 2) / MELD_DIST) << 10) ^ (((p.z + MELD_DIST / 2) / MELD_DIST) << 20)); int idx = 0; bool add = true; if (indexMap.ContainsKey(hash)) { for (int n = 0; n < indexMap[hash].Count; n++) { if ((vertices[indexMap[hash][n]].position - p).testLength(MELD_DIST)) { idx = indexMap[hash][n]; add = false; break; } } } if (add) { if (!indexMap.ContainsKey(hash)) { indexMap.Add(hash, new List <int>()); } indexMap[hash].Add(vertices.Count); idx = vertices.Count; vertices.Add(new OptimizedPoint3(p)); } f.vertexIndex[j] = idx; } if (f.vertexIndex[0] != f.vertexIndex[1] && f.vertexIndex[0] != f.vertexIndex[2] && f.vertexIndex[1] != f.vertexIndex[2]) { //Check if there is a face with the same points bool duplicate = false; for (int _idx0 = 0; _idx0 < vertices[f.vertexIndex[0]].usedByFacesList.Count; _idx0++) { for (int _idx1 = 0; _idx1 < vertices[f.vertexIndex[1]].usedByFacesList.Count; _idx1++) { for (int _idx2 = 0; _idx2 < vertices[f.vertexIndex[2]].usedByFacesList.Count; _idx2++) { if (vertices[f.vertexIndex[0]].usedByFacesList[_idx0] == vertices[f.vertexIndex[1]].usedByFacesList[_idx1] && vertices[f.vertexIndex[0]].usedByFacesList[_idx0] == vertices[f.vertexIndex[2]].usedByFacesList[_idx2]) { duplicate = true; } } } } if (!duplicate) { vertices[f.vertexIndex[0]].usedByFacesList.Add(facesTriangle.Count); vertices[f.vertexIndex[1]].usedByFacesList.Add(facesTriangle.Count); vertices[f.vertexIndex[2]].usedByFacesList.Add(facesTriangle.Count); facesTriangle.Add(f); } } } //fprintf(stdout, "\rAll faces are optimized in %5.1fs.\n",timeElapsed(t)); int openFacesCount = 0; for (int i = 0; i < facesTriangle.Count; i++) { OptimizedFace f = facesTriangle[i]; f.touchingFaces[0] = getFaceIdxWithPoints(f.vertexIndex[0], f.vertexIndex[1], i); f.touchingFaces[1] = getFaceIdxWithPoints(f.vertexIndex[1], f.vertexIndex[2], i); f.touchingFaces[2] = getFaceIdxWithPoints(f.vertexIndex[2], f.vertexIndex[0], i); if (f.touchingFaces[0] == -1) { openFacesCount++; } if (f.touchingFaces[1] == -1) { openFacesCount++; } if (f.touchingFaces[2] == -1) { openFacesCount++; } } //fprintf(stdout, " Number of open faces: %i\n", openFacesCount); }