//sync =false public BehaviorExecution executeBehavior(Behavior behavior, InstanceSpecification host, Dictionary <string, ValueSpecification> p, bool sync) { _updateCurrentVirtualTime(); BehaviorExecution newBe = behavior.createBehaviorExecution(host, p, sync); if (newBe != null) { newBe.Start = currentVirtualTime; newBe.LastCalledTime = currentVirtualTime; if (sync) { newBe.execute(0.00);//remplacer le double par un timespan? } else { //Debug.Log("Adding behavior : " + newBe.name); allBehaviors.Add(newBe); _insert(newBe, 0.00); } } else { System.Console.WriteLine("Error on adding behavior : " + behavior.name + " for " + host.name); } return(newBe); }
public override double execute(double dt) { return(behaviorExecution.execute(dt)); }