public bool OnTrackballEvent(MotionEvent evt, MapView mapView) { return false; }
public bool OnTouchEvent(MotionEvent evt, MapView mapView) { return false; }
public bool OnTap(GeoPoint p, MapView mapView) { return false; }
public bool OnKeyUp(int keyCode, KeyEvent keyEvent, MapView mapView) { return false; }
public bool Draw(Canvas canvas, MapView mapView, bool shadow, long when) { Draw(canvas, mapView, shadow); return false; }
public abstract void Draw(Canvas canvas, MapView mapView, bool shadow);