void Init()
 {
     {
         string     strPrefab = "Common/Prefab/MoreApp/UIMoreAppController";
         GameObject obj       = PrefabCache.main.Load(strPrefab);
         uiMoreAppPrefab = obj.GetComponent <UIMoreAppController>();
     }
 }
 public void CreateUI()
 {
     uiMoreApp = (UIMoreAppController)GameObject.Instantiate(uiMoreAppPrefab);
     uiMoreApp.SetController(this);
     ViewControllerManager.ClonePrefabRectTransform(uiMoreAppPrefab.gameObject, uiMoreApp.gameObject);
 }