static void DoDeposit(Item item) { TEStorageHeart heart = StoragePlayer.GetStorageHeart(); if (Main.netMode == 0) { heart.DepositItem(item); } else { NetHelper.SendDeposit(heart.ID, item); item.SetDefaults(0, true); } }
public override bool ShiftClickSlot(Item[] inventory, int context, int slot) { if (context != ItemSlot.Context.InventoryItem && context != ItemSlot.Context.InventoryCoin && context != ItemSlot.Context.InventoryAmmo) { return(false); } if (StorageAccess.X < 0 || StorageAccess.Y < 0) { return(false); } Item item = inventory[slot]; if (item.favorited || item.IsAir) { return(false); } int oldType = item.type; int oldStack = item.stack; if (Main.netMode == 0) { GetStorageHeart().DepositItem(item); } else { NetHelper.SendDeposit(GetStorageHeart().ID, item); item.SetDefaults(0, true); } if (item.type != oldType || item.stack != oldStack) { Main.PlaySound(7, -1, -1, 1, 1f, 0f); MagicStoragePlus.Instance.StorageUI.RefreshItems(); } return(true); }