public static void SendRemoveSkill(long targetID, int skillID) { BattleAction_RemoveSkill battleAction_RemoveSkill = new BattleAction_RemoveSkill(); battleAction_RemoveSkill.soldierId = targetID; battleAction_RemoveSkill.skillId = skillID; EventDispatcher.Broadcast <BattleAction_RemoveSkill, bool>(BattleActionEvent.RemoveSkill, battleAction_RemoveSkill, false); }
public void RemoveSkill(BattleAction_RemoveSkill data, bool isServerData) { if (data.soldierId != this.owner.ID) { return; } this.owner.RemoveSkill(data.skillId); }