private void FieldLiveBounds() { int texWidth = sprite.currentTextureWidth; int texHeight = sprite.currentTextureHeight; MadGUI.PropertyField(hasLiveBounds, "Has Border"); GUI.backgroundColor = Color.yellow; MadGUI.Indent(() => { MadGUI.LookLikeControls(0, 40); FieldLiveBounds(liveLeft, texWidth, "Left", 0, liveRight.floatValue); FieldLiveBounds(liveTop, texHeight, "Top", liveBottom.floatValue, 1); FieldLiveBounds(liveRight, texWidth, "Right", liveLeft.floatValue, 1); FieldLiveBounds(liveBottom, texHeight, "Bottom", 0, liveTop.floatValue); MadGUI.LookLikeControls(0); }); GUI.backgroundColor = Color.white; EditorGUILayout.Space(); EditorGUILayout.BeginHorizontal(); if (MadGUI.Button("Reset")) { ResetLiveBounds(); } if (MadGUI.Button("Compute")) { MadUndo.RecordObject2(sprite, "Set Live Bounds"); ComputeLiveBounds(); } EditorGUILayout.EndHorizontal(); }
protected void ConfigurationField() { MadGUI.PropertyField(useCurrentlyActiveConfiguration, "Use Currently Active"); if (!s.useCurrentlyActiveConfiguration) { MadGUI.PropertyField(configuration, "Configuration", MadGUI.ObjectIsSet); } else { using (MadGUI.EnabledIf(false)) { EditorGUILayout.ObjectField("Configuration", s.currentConfiguration, typeof(MadLevelConfiguration), false); } if (!s.CurrentConfigurationValid()) { bool help = MadGUI.ErrorFix("Current configuration does not include current level select screen or it cannot find current group. " + "Please make sure to use a similar copy to the original configuration.", "Help"); if (help) { Application.OpenURL(MadLevelHelp.ActiveConfiguration); } } } }
protected void IconTemplateField() { MadGUI.PropertyField(iconTemplateQuantity, "Icon Quantity"); using (MadGUI.Indent()) { if (s.iconTemplateQuantity == MadLevelAbstractLayout.IconTemplateQuantity.Single) { MadGUI.PropertyField(iconTemplate, "Icon Template", MadGUI.ObjectIsSet); if (s.iconTemplate != null) { var prefabType = PrefabUtility.GetPrefabType(s.iconTemplate); if (prefabType == PrefabType.None) { MadGUI.Warning( "It's recommended to use prefab as a template. All visible icon instances will be linked to this prefab."); } } } else { int i = 1; var list = new MadGUI.ArrayList <MadLevelIcon>(iconTemplates, (icon) => { MadGUI.PropertyField(icon, "Template " + (i++)); }); list.drawAddButton = false; list.drawOrderButtons = false; list.drawRemoveButton = false; list.Draw(); } } }
void GUICreator(bool recreate) { serializedObject.Update(); MadGUI.PropertyField(inputType, "Input Type"); bool canCreate = false; switch ((MadFont.InputType)inputType.enumValueIndex) { case MadFont.InputType.TextureAndGlyphList: canCreate = GUITextureAndGlyphListCreator(); break; case MadFont.InputType.Bitmap: canCreate = GUIBitmapFontCreator(); break; } MadGUI.PropertyField(forceWhite, "Force White Color", "Forces this font to be rendered with white color only."); serializedObject.ApplyModifiedProperties(); GUI.enabled = canCreate; if (GUILayout.Button(recreate ? "Recreate" : "Create")) { var builder = new MadFontBuilder(target as MadFont); builder.white = forceWhite.boolValue; builder.Build(); } GUI.enabled = true; }
public override void OnInspectorGUI() { serializedObject.UpdateIfDirtyOrScript(); GUI.color = Color.yellow; if (GUILayout.Button("<< Back To Layer Listing")) { Selection.activeGameObject = layer.parent.gameObject; } GUI.color = Color.white; GUILayout.Space(16); MadGUI.PropertyField(texture, "Texture"); MadGUI.PropertyField(tint, "Tint"); EditorGUILayout.Space(); MadGUI.PropertyField(scaleMode, "Scale Mode"); MadGUI.PropertyField(repeatX, "Repeat X"); MadGUI.PropertyField(repeatY, "Repeat Y"); MadGUI.ConditionallyEnabled(layer.scaleMode == MadLevelBackgroundLayer.ScaleMode.Fill && !layer.repeatX && !layer.repeatY, () => { if (MadGUI.Foldout("Margin", false)) { MadGUI.Indent(() => { MadGUI.PropertyField(fillMarginLeft, "Left"); MadGUI.PropertyField(fillMarginTop, "Top"); MadGUI.PropertyField(fillMarginRight, "Right"); MadGUI.PropertyField(fillMarginBottom, "Bottom"); }); } }); MadGUI.ConditionallyEnabled(!layer.repeatX && !layer.repeatY, () => { MadGUI.PropertyField(dontStretch, "Don't Stretch"); }); if (scaleMode.enumValueIndex == (int)MadLevelBackgroundLayer.ScaleMode.Manual) { MadGUI.PropertyField(align, "Align"); EditorGUILayout.Space(); MadGUI.PropertyFieldVector2Compact(position, "Position", 70); MadGUI.PropertyFieldVector2Compact(scale, "Scale", 70); } else { MadGUI.PropertyFieldVector2Compact(position, "Position", 70); } EditorGUILayout.Space(); MadGUI.PropertyField(followSpeed, "Follow Speed"); MadGUI.PropertyFieldVector2Compact(scrollSpeed, "Auto Scroll", 70); if (serializedObject.ApplyModifiedProperties()) { layer.SetDirty(); } }
// =========================================================== // Static Methods // =========================================================== public static void DrawInspector(SerializedObject so) { so.Update(); var mode = so.FindProperty("mode"); var position = so.FindProperty("position"); var anchorObject = so.FindProperty("anchorObject"); var anchorCamera = so.FindProperty("anchorCamera"); var moveIn3D = so.FindProperty("moveIn3D"); var faceCamera = so.FindProperty("faceCamera"); MadGUI.PropertyField(mode, "Mode"); switch ((MadAnchor.Mode)mode.enumValueIndex) { case MadAnchor.Mode.ObjectAnchor: MadGUI.PropertyField(anchorObject, "Anchor Object"); MadGUI.PropertyField(anchorCamera, "Anchor Camera"); MadGUI.PropertyField(moveIn3D, "Move In 3D"); MadGUI.PropertyField(faceCamera, "Face Camera", "Bar graphics will always face anchor camera."); break; case MadAnchor.Mode.ScreenAnchor: MadGUI.PropertyField(position, "Position"); break; default: MadDebug.Assert(false, "Unknown mode: " + (MadAnchor.Mode)mode.enumValueIndex); break; } so.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { serializedObject.UpdateIfDirtyOrScript(); MadGUI.PropertyField(dragArea, "Drag Area"); MadGUI.PropertyFieldVector2(dragStartPosition, "Drag Start Position"); MadGUI.PropertyField(scaling, "Allow Scaling"); MadGUI.ConditionallyEnabled(scaling.boolValue, () => { MadGUI.Indent(() => { MadGUI.PropertyField(scalingMin, "Scaling Min"); MadGUI.PropertyField(scalingMax, "Scaling Max"); }); }); MadGUI.PropertyField(moveEasing, "Move Easing"); MadGUI.ConditionallyEnabled(moveEasing.boolValue, () => { MadGUI.Indent(() => { MadGUI.PropertyField(moveEasingType, "Type"); MadGUI.PropertyField(moveEasingDuration, "Duration"); }); }); MadGUI.PropertyField(scaleEasing, "Scale Easing"); MadGUI.ConditionallyEnabled(scaleEasing.boolValue, () => { MadGUI.Indent(() => { MadGUI.PropertyField(scaleEasingType, "Type"); MadGUI.PropertyField(scaleEasingDuration, "Duration"); }); }); serializedObject.ApplyModifiedProperties(); }
protected void LookAtLastLevel() { MadGUI.PropertyField(lookAtLastLevel, "Look At Previous Level", "When scene is loaded, it will automatically " + "go to the previously played level (but only if previous scene is of type Level."); GUILayout.Label("If above is disabled or cannot be determined, then..."); MadGUI.PropertyFieldEnumPopup(lookAtLevel, "Look At Level"); }
void GUICreator(bool created) { serializedObject.Update(); MadGUI.PropertyField(inputType, "Input Type"); bool canCreate = false; switch ((MadFont.InputType)inputType.enumValueIndex) { case MadFont.InputType.TextureAndGlyphList: canCreate = GUITextureAndGlyphListCreator(); break; case MadFont.InputType.Bitmap: canCreate = GUIBitmapFontCreator(); break; } EditorGUI.BeginChangeCheck(); MadGUI.PropertyField(forceWhite, "Force White Color", "Forces this font to be rendered with white color only."); if (EditorGUI.EndChangeCheck()) { if (script.created) { ReloadColors(); } } MadGUI.ConditionallyEnabled(!forceWhite.boolValue, () => { EditorGUI.BeginChangeCheck(); primaryColor = EditorGUILayout.ColorField("Primary Color", primaryColor); secondaryColor = EditorGUILayout.ColorField("Secondary Color", secondaryColor); if (EditorGUI.EndChangeCheck()) { if (created) { SetColors(); } } }); serializedObject.ApplyModifiedProperties(); GUI.enabled = canCreate; if (GUILayout.Button(created ? "Recreate" : "Create")) { var builder = new MadFontBuilder(script); builder.white = forceWhite.boolValue; builder.Build(); if (!forceWhite.boolValue && script.created) { SetColors(); } } GUI.enabled = true; }
public override void OnInspectorGUI() { serializedObject.UpdateIfDirtyOrScript(); MadGUI.PropertyField(moveEasingType, "Type"); MadGUI.PropertyField(moveEasingDuration, "Duration"); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { serializedObject.UpdateIfDirtyOrScript(); MadGUI.PropertyField(animationName, "Animation TypeID"); EditorGUILayout.Space(); DrawInspector(); EditorGUILayout.Space(); MadGUI.PropertyField(duration, "Duration"); MadGUI.PropertyField(delay, "Delay"); MadGUI.PropertyFieldSlider(offset, 0, 1, "Offset"); EditorGUILayout.Space(); MadGUI.PropertyField(useAnimationCurve, "Use Animation Curve"); using (MadGUI.Indent()) { if (!useAnimationCurve.boolValue) { MadGUI.PropertyFieldEnumPopup(easing, "Easing"); } else { MadGUI.PropertyField(animationCurve, "Curve"); } } MadGUI.PropertyFieldEnumPopup(wrapMode, "Wrap Mode"); MadGUI.PropertyField(queue, "Queue"); EditorGUILayout.Space(); MadGUI.PropertyField(playOnAwake, "Play On Awake"); MadGUI.PropertyField(destroyObjectOnFinish, "Destroy On Finish"); MadGUI.PropertyField(sendMessageOnFinish, "Send Message On Finish"); if (sendMessageOnFinish.boolValue) { using (MadGUI.Indent()) { MadGUI.PropertyField(messageReceiver, "Receiver", MadGUI.ObjectIsSet); MadGUI.PropertyField(messageName, "Method TypeID", MadGUI.StringNotEmpty); } } MadGUI.PropertyField(playAnimationOnFinish, "Play Animation On Finish"); if (playAnimationOnFinish.boolValue) { using (MadGUI.Indent()) { MadGUI.PropertyField(playAnimationOnFinishName, "TypeID", MadGUI.StringNotEmpty); MadGUI.PropertyField(playAnimationOnFinishFromTheBeginning, "From The Beginning"); } } MadGUI.PropertyField(ignoreTimeScale, "Ignore Time Scale"); serializedObject.ApplyModifiedProperties(); }
private void PropertyFieldAnimationName(SerializedProperty animationName, string label) { //string nameBefore = animationName.stringValue; MadGUI.PropertyField(animationName, "Animation TypeID"); //string nameAfter = animationName.stringValue; //if (nameBefore != nameAfter) { // UpdateAnimationName(nameBefore, nameAfter); //} }
private void GUIStartupProperty(SerializedProperty method, SerializedProperty value, string label) { MadGUI.PropertyFieldEnumPopup(method, label); if (method.enumValueIndex != (int)MadLevelAnimator.ApplyMethod.DoNotChange) { using (MadGUI.Indent()) { MadGUI.PropertyField(value, ""); EditorGUILayout.Space(); } } }
void ActivateAction( SerializedProperty playAudio, SerializedProperty playAudioClip, SerializedProperty playAudioVolume, SerializedProperty message, SerializedProperty messageReceiver, SerializedProperty messageMethodName, SerializedProperty messageIncludeChildren ) { MadGUI.PropertyField(playAudio, "Play Audio"); MadGUI.ConditionallyEnabled(playAudio.boolValue, () => { MadGUI.Indent(() => { if (playAudio.boolValue && !FoundAudioListener()) { if (MadGUI.ErrorFix("There's no AudioListener on the scene. Do you want me to add an " + "AudioListener to Camera 2D?", "Add")) { var camera = MadTransform.FindParent <Camera>((target as Component).transform); if (camera == null) { camera = FindObjectOfType(typeof(Camera)) as Camera; } if (camera != null) { camera.gameObject.AddComponent <AudioListener>(); } else { Debug.LogError("There's no camera on this scene!"); } } } MadGUI.PropertyField(playAudioClip, "Audio Clip", MadGUI.ObjectIsSet); MadGUI.PropertyFieldSlider(playAudioVolume, 0, 1, "Volume"); }); }); MadGUI.PropertyField(message, "Send Message"); MadGUI.ConditionallyEnabled(message.boolValue, () => { MadGUI.Indent(() => { MadGUI.PropertyField(messageReceiver, "Receiver", MadGUI.ObjectIsSet); MadGUI.PropertyField(messageMethodName, "Method Name", MadGUI.StringNotEmpty); MadGUI.PropertyField(messageIncludeChildren, "Include Children"); if (message.boolValue) { MadGUI.Info("This should look like this:\nvoid " + messageMethodName.stringValue + "(MadLevelIcon icon)"); } }); }); }
private void GUIGameObjectList(string header, SerializedProperty array) { GUILayout.Label(header, "HeaderLabel"); using (MadGUI.Indent()) { var arraylist = new MadGUI.ArrayList <GameObject>(array, property => { MadGUI.PropertyField(property, ""); }); arraylist.drawOrderButtons = false; arraylist.Draw(); } }
public override void OnInspectorGUI() { SectionSprite(DisplayFlag.WithoutSize | DisplayFlag.WithoutMaterial | DisplayFlag.WithoutFill); serializedObject.Update(); MadGUI.PropertyField(font, "Font"); EditorGUILayout.LabelField("Text"); text.stringValue = EditorGUILayout.TextArea(text.stringValue); MadGUI.PropertyField(scale, "Scale"); MadGUI.PropertyField(letterSpacing, "Letter Spacing"); serializedObject.ApplyModifiedProperties(); }
bool GUIBitmapFontCreator() { MadGUI.Info( "The bitmap font creation mostly takes place outside Unity. " + "For this purpose you can use BMFont on Windows, Glyph Designer, or bmGlyph on Mac.\n\n" + "These tools will create a texture and FNT file that you should drag into the field below. " + "Please note that you should change FNT file extension to TXT."); MadGUI.PropertyField(texture, "Font Texture"); MadGUI.PropertyField(fntFile, "FNT File"); return(script.texture != null && script.fntFile != null); }
private void FieldMessage(SerializedProperty sp) { var receiver = sp.FindPropertyRelative("receiver"); var methodName = sp.FindPropertyRelative("methodName"); MadGUI.PropertyField(receiver, ""); if (receiver.objectReferenceValue != null) { using (MadGUI.Indent()) { MadGUI.PropertyField(methodName, "Method Name"); } } }
public override void OnInspectorGUI() { SectionSprite(DisplayFlag.WithoutSize | DisplayFlag.WithoutMaterial | DisplayFlag.WithoutFill); serializedObject.Update(); MadGUI.PropertyField(panel, "Panel", MadGUI.ObjectIsSet); EditorGUILayout.Space(); EditorGUI.BeginChangeCheck(); MadGUI.PropertyField(font, "Font", MadGUI.ObjectIsSet); if (EditorGUI.EndChangeCheck()) { UpdateTextureGUID(); } MadGUI.PropertyField(atlas, "Atlas"); if (madText.atlas != null && madText.font != null) { var texture = madText.font.texture; var texturePath = AssetDatabase.GetAssetPath(texture); var textureGuid = AssetDatabase.AssetPathToGUID(texturePath); if (madText.atlas.GetItem(textureGuid) == null) { if (MadGUI.WarningFix("This font texture is not available in selected atlas.", "Add to atlas")) { MadAtlasBuilder.AddToAtlas(madText.atlas, madText.font.texture); } } } EditorGUILayout.LabelField("Text"); if (text.hasMultipleDifferentValues) { EditorGUILayout.TextArea("-"); } else { text.stringValue = EditorGUILayout.TextArea(text.stringValue); } MadGUI.PropertyField(scale, "Scale"); MadGUI.PropertyField(align, "Align"); MadGUI.PropertyField(letterSpacing, "Letter Spacing"); MadGUI.PropertyField(wordWrap, "Word Wrap"); MadGUI.Indent(() => { MadGUI.PropertyField(wordWrapLength, "Line Length"); }); serializedObject.ApplyModifiedProperties(); }
protected void HandleMobileBack() { MadGUI.PropertyField(handleMobileBackButton, "Handle Mobile 'Back'", "Handles mobile 'back' action by loading selected level."); MadGUI.Indent(() => { MadGUI.PropertyFieldEnumPopup(handleMobileBackButtonAction, "Action"); if (s.handleMobileBackButtonAction == MadLevelAbstractLayout.OnMobileBack.LoadSpecifiedLevel) { MadGUI.Indent(() => { MadGUI.PropertyField(handleMobileBackButtonLevelName, "Level Name", MadGUI.StringNotEmpty); }); } }); }
protected void GUIAnimationRef(SerializedProperty animationRef, bool showFromTheBeginning) { var name = animationRef.FindPropertyRelative("name"); GUIAnimationName(name); //MadGUI.PropertyField(name, "Name"); if (showFromTheBeginning) { using (MadGUI.Indent()) { var fromTheBeginning = animationRef.FindPropertyRelative("fromTheBeginning"); MadGUI.PropertyField(fromTheBeginning, "From The Start"); } } }
public override void OnInspectorGUI() { serializedObject.UpdateIfDirtyOrScript(); MadGUI.PropertyField(dragBounds, "Drag Area"); EditorGUILayout.Space(); MadGUI.ConditionallyEnabled(HasBackground(), () => { if (MadGUI.Button("Resize Drag Area To Background", Color.yellow)) { ResizeDragAreaToBackground(); } }); EditorGUILayout.Space(); MadGUI.PropertyFieldEnumPopup(scaleMode, "Allow Scaling"); MadGUI.ConditionallyEnabled(script.scaleMode == MadFreeDraggable.ScaleMode.Free, () => { MadGUI.Indent(() => { MadGUI.PropertyField(scalingMin, "Scaling Min"); MadGUI.PropertyField(scalingMax, "Scaling Max"); }); }); EditorGUILayout.Space(); MadGUI.PropertyField(moveEasing, "Move Easing"); MadGUI.ConditionallyEnabled(moveEasing.boolValue, () => { MadGUI.Indent(() => { MadGUI.PropertyField(moveEasingType, "Type"); MadGUI.PropertyField(moveEasingDuration, "Duration"); }); }); EditorGUILayout.Space(); MadGUI.PropertyField(scaleEasing, "Scale Easing"); MadGUI.ConditionallyEnabled(scaleEasing.boolValue, () => { MadGUI.Indent(() => { MadGUI.PropertyField(scaleEasingType, "Type"); MadGUI.PropertyField(scaleEasingDuration, "Duration"); }); }); serializedObject.ApplyModifiedProperties(); }
protected void SectionSprite(DisplayFlag flags) { serializedObject.Update(); MadGUI.PropertyField(visible, "Visible"); if ((flags & DisplayFlag.WithoutMaterial) == 0) { MadGUI.PropertyField(texture, "Texture", MadGUI.ObjectIsSet); MadGUI.Indent(() => { MadGUI.PropertyFieldVector2(textureRepeat, "Repeat"); MadGUI.PropertyFieldVector2(textureOffset, "Offset"); }); } MadGUI.PropertyField(tint, "Tint"); if ((flags & DisplayFlag.WithoutSize) == 0) { if (GUILayout.Button(new GUIContent("Resize To Texture", "Resizes this sprite to match texture size"))) { var sprite = target as MadSprite; MadUndo.RecordObject2(sprite, "Resize To Texture"); sprite.ResizeToTexture(); EditorUtility.SetDirty(sprite); } } MadGUI.PropertyField(pivotPoint, "Pivot Point"); MadGUI.PropertyField(guiDepth, "GUI Depth"); if ((flags & DisplayFlag.WithoutFill) == 0) { MadGUI.PropertyField(fillType, "Fill Type"); EditorGUILayout.Slider(fillValue, 0, 1, "Fill Value"); if (sprite.fillType == MadSprite.FillType.RadialCCW || sprite.fillType == MadSprite.FillType.RadialCW) { MadGUI.PropertyFieldSlider(radialFillOffset, -1, 1, "Offset"); MadGUI.PropertyFieldSlider(radialFillLength, 0, 1, "Length"); } } serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { serializedObject.UpdateIfDirtyOrScript(); MadGUI.PropertyField(moveEasingType, "Type"); MadGUI.PropertyField(moveEasingDuration, "Duration"); EditorGUILayout.Space(); GUILayout.Label("Swipe", "HeaderLabel"); using (MadGUI.Indent()) { MadGUI.PropertyField(swipeVirtualDistanceModifier, "Virtual Distance Modifier"); MadGUI.PropertyField(limitSwipeToSinglePage, "Limit To A Single Page"); MadGUI.PropertyField(switchAfterDistance, "Switch Page After Distance"); } serializedObject.ApplyModifiedProperties(); }
protected override void DrawInspector() { MadGUI.PropertyFieldEnumPopup(rotateFrom, "From"); if (rotateFrom.enumValueIndex >= 2) { using (MadGUI.Indent()) { MadGUI.PropertyField(rotateFromValue, "Value"); } } MadGUI.PropertyFieldEnumPopup(rotateTo, "To"); if (rotateTo.enumValueIndex >= 2) { using (MadGUI.Indent()) { MadGUI.PropertyField(rotateToValue, "Value"); } } }
protected override void DrawInspector() { MadGUI.PropertyFieldEnumPopup(colorFrom, "From"); if (colorFrom.enumValueIndex == (int)MadAnimColor.ValueType.Value) { using (MadGUI.Indent()) { MadGUI.PropertyField(colorFromValue, "Value"); } } MadGUI.PropertyFieldEnumPopup(colorTo, "To"); if (colorTo.enumValueIndex == (int)MadAnimColor.ValueType.Value) { using (MadGUI.Indent()) { MadGUI.PropertyField(colorToValue, "Value"); } } }
protected override void DrawInspector() { MadGUI.PropertyFieldEnumPopup(moveFrom, "From"); if (moveFrom.enumValueIndex >= 2) { using (MadGUI.Indent()) { MadGUI.PropertyField(moveFromPosition, "Position"); } } MadGUI.PropertyFieldEnumPopup(moveTo, "To"); if (moveTo.enumValueIndex >= 2) { using (MadGUI.Indent()) { MadGUI.PropertyField(moveToPosition, "Position"); } } }
public override void OnInspectorGUI() { serializedObject.UpdateIfDirtyOrScript(); GUI.color = Color.yellow; if (GUILayout.Button("<< Back To Layer Listing")) { Selection.activeGameObject = layer.parent.gameObject; } GUI.color = Color.white; GUILayout.Space(16); MadGUI.PropertyField(texture, "Texture"); MadGUI.PropertyField(tint, "Tint"); EditorGUILayout.Space(); MadGUI.PropertyField(scaleMode, "Scale Mode"); if (scaleMode.enumValueIndex == (int)MadLevelBackgroundLayer.ScaleMode.Manual) { MadGUI.PropertyField(align, "Align"); EditorGUILayout.Space(); MadGUI.PropertyFieldVector2Compact(position, "Position", 70); MadGUI.PropertyFieldVector2Compact(scale, "Scale", 70); } else { MadGUI.PropertyFieldVector2Compact(position, "Position", 70); } EditorGUILayout.Space(); MadGUI.PropertyField(followSpeed, "Follow Speed"); MadGUI.PropertyFieldVector2Compact(scrollSpeed, "Auto Scroll", 70); if (serializedObject.ApplyModifiedProperties()) { layer.SetDirty(); } }
public override void OnInspectorGUI() { SectionSprite(DisplayFlag.WithoutSize | DisplayFlag.WithoutMaterial | DisplayFlag.WithoutFill); serializedObject.Update(); MadGUI.PropertyField(panel, "Panel", MadGUI.ObjectIsSet); EditorGUILayout.Space(); MadGUI.PropertyField(font, "Font", MadGUI.ObjectIsSet); EditorGUILayout.LabelField("Text"); text.stringValue = EditorGUILayout.TextArea(text.stringValue); MadGUI.PropertyField(scale, "Scale"); MadGUI.PropertyField(align, "Align"); MadGUI.PropertyField(letterSpacing, "Letter Spacing"); MadGUI.PropertyField(wordWrap, "Word Wrap"); MadGUI.Indent(() => { MadGUI.PropertyField(wordWrapLength, "Line Length"); }); serializedObject.ApplyModifiedProperties(); }
protected void LoadLevel() { MadGUI.PropertyFieldEnumPopup(loadLevel, "Load Level..."); switch (s.loadLevel) { case MadLevelAbstractLayout.LoadLevel.Immediately: // do nothing break; case MadLevelAbstractLayout.LoadLevel.WithDelay: using (MadGUI.Indent()) { MadGUI.PropertyField(loadLevelLoadLevelDelay, "Delay"); if (loadLevelLoadLevelDelay.floatValue < 0) { loadLevelLoadLevelDelay.floatValue = Mathf.Max(0, loadLevelLoadLevelDelay.floatValue); } } break; case MadLevelAbstractLayout.LoadLevel.SendMessage: using (MadGUI.Indent()) { MadGUI.Info("By choosing this option you are responsible for loading the level. " + "Activated MadLevelIcon will be passed as message argument."); MadGUI.PropertyField(loadLevelMessageReceiver, "Receiver", MadGUI.ObjectIsSet); MadGUI.PropertyField(loadLevelMessageName, "Method Name", MadGUI.StringNotEmpty); MadGUI.PropertyField(loadLevelMessageIncludeChildren, "Include Children"); } break; case MadLevelAbstractLayout.LoadLevel.DoNotLoad: // do nothing break; default: Debug.LogError("Unknown option: " + s.loadLevel); break; } }