public MTEaseOutState(MTEaseOut action, GameObject target) : base(action, target) { }
public MTEaseOutState(MTEaseOut action, GameObject target) : base(action, target) { }
public MTEaseOutState(MTEaseOut action, GameObject target) : base(action, target) { }
public MTEaseOutState(MTEaseOut action, GameObject target) : base(action, target) { }