예제 #1
0
    protected virtual void CreateActivityTemplate(UniversityActivity activity)
    {
        GameObject copy;

        copy = Instantiate(_itemTemplate, transform);
        copy.GetComponent <BaseActivitySlot>().ACTIVITY = activity;
    }
예제 #2
0
 public virtual void CreateTemplate(UniversityActivity activity)
 {
     CreateActivityTemplate(activity);
 }