public override void Use(Player p, string message) { if (message == "") { Help(p); return; } string[] args = message.Split(' '); Player who = Player.Find(args[0]); if (who == null) { Player.SendMessage(p, "Could not find player."); return; } if (args.Length == 1) { who.titlecolor = ""; Player.GlobalChat(who, who.color + who.name + Server.DefaultColor + " had their title color removed.", false); //PlayerDB.Save(who); Server.s.database.GetTable("Players").SetValue(Server.s.database.GetTable("Players").Rows.IndexOf(Server.s.database.GetTable("Players").GetRow(new string[] { "Name" }, new string[] { who.name })), "TColor", ""); who.SetPrefix(); return; } else { string color = c.Parse(args[1]); if (color == "") { Player.SendMessage(p, "There is no color \"" + args[1] + "\"."); return; } else if (color == who.titlecolor) { Player.SendMessage(p, who.name + " already has that title color."); return; } else { Player.GlobalChat(who, who.color + who.name + Server.DefaultColor + " had their title color changed to " + color + c.Name(color) + Server.DefaultColor + ".", false); who.titlecolor = color; //PlayerDB.Save(who); Server.s.database.GetTable("Players").SetValue(Server.s.database.GetTable("Players").Rows.IndexOf(Server.s.database.GetTable("Players").GetRow(new string[] { "Name" }, new string[] { who.name })), "TColor", color); who.SetPrefix(); } } }
public override void Use(Player p, string message) { if (message == "" || message.Split(' ').Length > 2) { Help(p); return; } int pos = message.IndexOf(' '); if (pos != -1) { Player who = Player.Find(message.Substring(0, pos)); if (who == null) { Player.SendMessage(p, "There is no player \"" + message.Substring(0, pos) + "\"!"); return; } if (message.Substring(pos + 1) == "del") { Player.GlobalChat(who, who.color + "*" + Name(who.name) + " color reverted to " + who.group.color + "their group's default" + Server.DefaultColor + ".", false); //PlayerDB.Save(who); Server.s.database.GetTable("Players").SetValue(Server.s.database.GetTable("Players").Rows.IndexOf(Server.s.database.GetTable("Players").GetRow(new string[] { "Name" }, new string[] { who.name })), "Color", ""); who.color = who.group.color; Player.GlobalDie(who, false); Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false); who.SetPrefix(); return; } string color = c.Parse(message.Substring(pos + 1)); if (color == "") { Player.SendMessage(p, "There is no color \"" + message + "\"."); } else if (color == who.color) { Player.SendMessage(p, who.name + " already has that color."); } else { //Player.GlobalChat(who, p.color + "*" + p.name + "&e changed " + who.color + Name(who.name) + // " color to " + color + // c.Name(color) + "&e.", false); Player.GlobalChat(who, who.color + "*" + Name(who.name) + " color changed to " + color + c.Name(color) + Server.DefaultColor + ".", false); who.color = color; //PlayerDB.Save(who); Server.s.database.GetTable("Players").SetValue(Server.s.database.GetTable("Players").Rows.IndexOf(Server.s.database.GetTable("Players").GetRow(new string[] { "Name" }, new string[] { who.name })), "Color", color); Player.GlobalDie(who, false); Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false); who.SetPrefix(); } } else { if (p == null) { Help(p); return; } if (message == "del") { Player.GlobalChat(p, p.color + "*" + Name(p.name) + " color reverted to " + p.group.color + "their group's default" + Server.DefaultColor + ".", false); //p.color = "group"; //PlayerDB.Save(p); Server.s.database.GetTable("Players").SetValue(Server.s.database.GetTable("Players").Rows.IndexOf(Server.s.database.GetTable("Players").GetRow(new string[] { "Name" }, new string[] { p.name })), "Color", ""); p.color = p.group.color; Player.GlobalDie(p, false); Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false); p.SetPrefix(); return; } string color = c.Parse(message); if (color == "") { Player.SendMessage(p, "There is no color \"" + message + "\"."); } else if (color == p.color) { Player.SendMessage(p, "You already have that color."); } else { Player.GlobalChat(p, p.color + "*" + Name(p.name) + " color changed to " + color + c.Name(color) + Server.DefaultColor + ".", false); p.color = color; //PlayerDB.Save(p); Server.s.database.GetTable("Players").SetValue(Server.s.database.GetTable("Players").Rows.IndexOf(Server.s.database.GetTable("Players").GetRow(new string[] { "Name" }, new string[] { p.name })), "Color", color); Player.GlobalDie(p, false); Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false); p.SetPrefix(); } } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } int pos = message.IndexOf(' '); Player who = Player.Find(message.Split(' ')[0]); if (who == null) { Player.SendMessage(p, "Could not find player."); return; } string newTitle = ""; if (message.Split(' ').Length > 1) { newTitle = message.Substring(pos + 1); } else { who.title = ""; who.SetPrefix(); Player.GlobalChat(null, who.color + who.name + Server.DefaultColor + " had their title removed.", false); /*query = "UPDATE Players SET Title = '' WHERE Name = '" + who.name + "'"; * MySQL.executeQuery(query);*/ //PlayerDB.Save(who); Server.s.database.GetTable("Players").SetValue(Server.s.database.GetTable("Players").Rows.IndexOf(Server.s.database.GetTable("Players").GetRow(new string[] { "Name" }, new string[] { who.name })), "Title", ""); return; } if (newTitle != "") { newTitle = newTitle.ToString().Trim().Replace("[", ""); newTitle = newTitle.Replace("]", ""); /* if (newTitle[0].ToString() != "[") newTitle = "[" + newTitle; * if (newTitle.Trim()[newTitle.Trim().Length - 1].ToString() != "]") newTitle = newTitle.Trim() + "]"; * if (newTitle[newTitle.Length - 1].ToString() != " ") newTitle = newTitle + " "; */ } if (newTitle.Length > 17) { Player.SendMessage(p, "Title must be under 17 letters."); return; } if (!Server.devs.Contains(p.name)) { if (Server.devs.Contains(who.name) || newTitle.ToLower() == "dev") { Player.SendMessage(p, "Can't let you do that, starfox."); return; } } if (newTitle != "") { Player.GlobalChat(null, who.color + who.name + Server.DefaultColor + " was given the title of &b[" + newTitle + "]", false); } else { Player.GlobalChat(null, who.color + who.prefix + who.name + Server.DefaultColor + " had their title removed.", false); } /*if (newTitle == "") * { * query = "UPDATE Players SET Title = '' WHERE Name = '" + who.name + "'"; * } * else * { * query = "UPDATE Players SET Title = '" + newTitle.Replace("'", "\'") + "' WHERE Name = '" + who.name + "'"; * } * MySQL.executeQuery(query);*/ who.title = newTitle; //PlayerDB.Save(who); Server.s.database.GetTable("Players").SetValue(Server.s.database.GetTable("Players").Rows.IndexOf(Server.s.database.GetTable("Players").GetRow(new string[] { "Name" }, new string[] { who.name })), "Title", newTitle); who.SetPrefix(); }
public override void Use(Player p, string message) { if (!Server.useMySQL) { p.SendMessage("MySQL has not been configured! Please configure MySQL to use Colors!"); return; } if (message == "" || message.Split(' ').Length > 2) { Help(p); return; } int pos = message.IndexOf(' '); if (pos != -1) { Player who = Player.Find(message.Substring(0, pos)); if (who == null) { Player.SendMessage(p, "There is no player \"" + message.Substring(0, pos) + "\"!"); return; } if (message.Substring(pos + 1) == "del") { MySQL.executeQuery("UPDATE Players SET color = '' WHERE name = '" + who.name + "'"); Player.GlobalChat(who, who.color + "*" + Name(who.name) + " color reverted to " + who.group.color + "their group's default" + Server.DefaultColor + ".", false); who.color = who.group.color; Player.GlobalDie(who, false); Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false); who.SetPrefix(); return; } string color = c.Parse(message.Substring(pos + 1)); if (color == "") { Player.SendMessage(p, "There is no color \"" + message + "\"."); } else if (color == who.color) { Player.SendMessage(p, who.name + " already has that color."); } else { //Player.GlobalChat(who, p.color + "*" + p.name + "&e changed " + who.color + Name(who.name) + // " color to " + color + // c.Name(color) + "&e.", false); MySQL.executeQuery("UPDATE Players SET color = '" + c.Name(color) + "' WHERE name = '" + who.name + "'"); Player.GlobalChat(who, who.color + "*" + Name(who.name) + " color changed to " + color + c.Name(color) + Server.DefaultColor + ".", false); who.color = color; Player.GlobalDie(who, false); Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false); who.SetPrefix(); } } else { if (message == "del") { MySQL.executeQuery("UPDATE Players SET color = '' WHERE name = '" + p.name + "'"); Player.GlobalChat(p, p.color + "*" + Name(p.name) + " color reverted to " + p.group.color + "their group's default" + Server.DefaultColor + ".", false); p.color = p.group.color; Player.GlobalDie(p, false); Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false); p.SetPrefix(); return; } string color = c.Parse(message); if (color == "") { Player.SendMessage(p, "There is no color \"" + message + "\"."); } else if (color == p.color) { Player.SendMessage(p, "You already have that color."); } else { MySQL.executeQuery("UPDATE Players SET color = '" + c.Name(color) + "' WHERE name = '" + p.name + "'"); Player.GlobalChat(p, p.color + "*" + Name(p.name) + " color changed to " + color + c.Name(color) + Server.DefaultColor + ".", false); p.color = color; Player.GlobalDie(p, false); Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false); p.SetPrefix(); } } }