private void NumTrialsButton_Click(object sender, EventArgs e) { CMatrix m; string sz; Form1Input dlg = new Form1Input("Set Number Number Of Trials Per Transition Period", ""+m_numTrials); dlg.ShowDialog(this); this.BringToFront(); if(dlg.result == RESLT.OK && dlg.modified == true) { m_numTrials = CStringUtil.SzToIntOrMin1(dlg.dataString); NumTrialsButton.Text = "" + m_numTrials; m = new CMatrix(); sz = CStringUtil.SzForceIntoMatrixDoubleFormat(MatrixTextBox.Text); m.a = CStringUtil.SzMatrixToDouble2DArray(MatrixTextBox.Text); RunTransitionOverTimeTest(CUtil.CopyMatrix(m)); } }
private void NumTrialsButton_Click(object sender, EventArgs e) { Form1Input dlg = new Form1Input("Set Number Number Of Trials Per Transition Period", ""+m_numTrials); dlg.ShowDialog(this); this.BringToFront(); if(dlg.result == RESLT.OK && dlg.modified == true) { m_numTrials = CStringUtil.SzToIntOrMin1(dlg.dataString); NumTrialsButton.Text = "" + m_numTrials; RunTransitionOverTimeTest(CUtil.CopyMatrix(m_matrix)); } }
private void BehNameButton_Click(object sender, EventArgs e) { Form1Input dlg = new Form1Input("Behavior Name", BehNameButton.Text); dlg.ShowDialog(this); this.BringToFront(); if(dlg.result == RESLT.OK && dlg.modified == true) { m_beh.name = BehNameButton.Text = dlg.dataString; UpdateModifiedStatus(); } }