private void NumTrialsButton_Click(object sender, EventArgs e)
        {
            CMatrix m;
            string sz;
            Form1Input dlg = new Form1Input("Set Number Number Of Trials Per Transition Period", ""+m_numTrials);

            dlg.ShowDialog(this);
            this.BringToFront();
            if(dlg.result == RESLT.OK && dlg.modified == true)
            {
                m_numTrials = CStringUtil.SzToIntOrMin1(dlg.dataString);
                NumTrialsButton.Text = "" + m_numTrials;
                m = new CMatrix();
                sz = CStringUtil.SzForceIntoMatrixDoubleFormat(MatrixTextBox.Text);
                m.a = CStringUtil.SzMatrixToDouble2DArray(MatrixTextBox.Text);
                RunTransitionOverTimeTest(CUtil.CopyMatrix(m));
            }
        }
        private void NumTrialsButton_Click(object sender, EventArgs e)
        {
            Form1Input dlg = new Form1Input("Set Number Number Of Trials Per Transition Period", ""+m_numTrials);

            dlg.ShowDialog(this);
            this.BringToFront();
            if(dlg.result == RESLT.OK && dlg.modified == true)
            {
                m_numTrials = CStringUtil.SzToIntOrMin1(dlg.dataString);
                NumTrialsButton.Text = "" + m_numTrials;
                RunTransitionOverTimeTest(CUtil.CopyMatrix(m_matrix));
            }

        }
 private void BehNameButton_Click(object sender, EventArgs e)
 {
     Form1Input dlg = new Form1Input("Behavior Name", BehNameButton.Text);
     dlg.ShowDialog(this);
     this.BringToFront();
     if(dlg.result == RESLT.OK && dlg.modified == true)
     {
         m_beh.name = BehNameButton.Text = dlg.dataString;
         UpdateModifiedStatus();
     }
 }